Reputation: 2372
I have a C# bitmap object, and i am able to draw a line from point A to point B.
I have the 2 points on the edges of the diagram, and I would like to draw an ellipse from A to B. The basic g.DrawEllipse() only draws ellipses either perfectly horizontally or vertically, however I need the ellipse to be kind of diagonal from the one end of the image to the other.
My bitmap: 200 tall by 500 wide
Point A: Column 0, Row 20 (0,20)
Point B: Column 499, Row 60 (499, 60)
Widest Point: 30 - Narrow Radius of the ellipse
Here is what I have so far, the draw ellipse doesnt have the overload I need, so help there please:
using (Graphics g = Graphics.FromImage(bmp))
{
g.DrawLine(pen, new Point(20,0), new Point(499,60));
g.DrawEllipse(pen, 20, 0, someWidth, someHeight);
}
Upvotes: 0
Views: 2470
Reputation: 54433
Here is how to use the DrawEllipse
method from a rotation, the minor axis and two vertices.
First we calculate the Size
of the bounding Rectangle
:
Given the Points A and B
sitting on the short sides of length smallSize
we get the long side with a little Pythagoras:
int longSide = (int)(Math.Sqrt((A.Y - B.Y) * (A.Y - B.Y) + (B.X - A.X) * (B.X - A.X)));
So :
Size size = new System.Drawing.Size(longSide, smallSize);
Next we need the rotation angle:
float angle = -(float)(Math.Atan2(A.Y - B.Y, B.X - A.X) * 180f / Math.PI);
And it will make things easier to also get the center Point C
:
Point C = new Point((A.X + B.X)/ 2, (A.Y + B.Y)/ 2);
The last thing we want is a routine that draws an ellipse of a given Size
, rotated around C
at an angle:
void DrawEllipse(Graphics G, Pen pen, Point center, Size size, float angle)
{
int h2 = size.Height / 2;
int w2 = size.Width / 2;
Rectangle rect = new Rectangle( new Point(center.X - w2, center.Y - h2), size );
G.TranslateTransform(center.X, center.Y);
G.RotateTransform(angle);
G.TranslateTransform(-center.X, -center.Y);
G.DrawEllipse(pen, rect);
G.ResetTransform();
}
Here is a little testbed that brings it all together:
Point A = new Point(200, 200); // *
Point B = new Point(500, 250);
int smallSize = 50;
void doTheDraw(PictureBox pb)
{
Bitmap bmp = new Bitmap(pb.Width, pb.Height);
float angle = -(float)(Math.Atan2(A.Y - B.Y, B.X - A.X) * 180f / Math.PI);
int longSide = (int)(Math.Sqrt((A.Y - B.Y) * (A.Y - B.Y) + (B.X - A.X) * (B.X - A.X)));
Point C = new Point((A.X + B.X) / 2, (A.Y + B.Y) / 2);
Size size = new System.Drawing.Size((int)longSide, smallSize);
using (Pen pen = new Pen(Color.Orange, 3f))
using (Graphics g = Graphics.FromImage(bmp))
{
// a nice background grid (optional):
DrawGrid(g, 0, 0, 100, 50, 10,
Color.LightSlateGray, Color.DarkGray, Color.Gainsboro);
// show the points we use (optional):
g.FillEllipse(Brushes.Red, A.X - 4, A.Y - 4, 8, 8);
g.FillRectangle(Brushes.Red, B.X - 3, B.Y - 3, 7, 7);
g.FillEllipse(Brushes.Red, C.X - 5, C.Y - 5, 11, 11);
// show the connection line (optional):
g.DrawLine(Pens.Orange, A, B);
// here comes the ellipse:
DrawEllipse(g, pen, C, size, angle);
}
pb.Image = bmp;
}
The grid is a nice helper:
void DrawGrid(Graphics G, int ox, int oy,
int major, int medium, int minor, Color c1, Color c2, Color c3)
{
using (Pen pen1 = new Pen(c1, 1f))
using (Pen pen2 = new Pen(c2, 1f))
using (Pen pen3 = new Pen(c3, 1f))
{
pen2.DashStyle = DashStyle.Dash;
pen3.DashStyle = DashStyle.Dot;
for (int x = ox; x < G.VisibleClipBounds.Width; x += major)
G.DrawLine(pen1, x, 0, x, G.VisibleClipBounds.Height);
for (int y = oy; y < G.VisibleClipBounds.Height; y += major)
G.DrawLine(pen1, 0, y, G.VisibleClipBounds.Width, y);
for (int x = ox; x < G.VisibleClipBounds.Width; x += medium)
G.DrawLine(pen2, x, 0, x, G.VisibleClipBounds.Height);
for (int y = oy; y < G.VisibleClipBounds.Height; y += medium)
G.DrawLine(pen2, 0, y, G.VisibleClipBounds.Width, y);
for (int x = ox; x < G.VisibleClipBounds.Width; x += minor)
G.DrawLine(pen3, x, 0, x, G.VisibleClipBounds.Height);
for (int y = oy; y < G.VisibleClipBounds.Height; y += minor)
G.DrawLine(pen3, 0, y, G.VisibleClipBounds.Width, y);
}
}
Note that I made A, B, smallSide
class level variables so I can modify them during my tests, (and I did *
)..
As you can see I have added a TrackBar
to make the smallside
dynamic; for even more fun I have added this MouseClick
event:
private void pictureBox1_MouseClick(object sender, MouseEventArgs e)
{
if (e.Button.HasFlag(MouseButtons.Left)) A = e.Location;
else B = e.Location;
doTheDraw(pictureBox1);
}
Note that I didn't care for disposing of the old Bitmap
; you should, of course..!
Upvotes: 7
Reputation: 581
If you wish to use Graphics to create a diagonal ellipse, perhaps you can use DrawBezier() method. Here is some code that does it:
// Draws an ellipse using 2 beziers.
private void DrawEllipse(Graphics g, PointF center, float width, float height, double rotation)
{
// Unrotated ellipse frame
float left = center.X - width / 2;
float right = center.X + width / 2;
float top = center.Y - height / 2;
float bottom = center.Y + height / 2;
PointF p1 = new PointF(left, center.Y);
PointF p2 = new PointF(left, top);
PointF p3 = new PointF(right, top);
PointF p4 = new PointF(right, center.Y);
PointF p5 = new PointF(right, bottom);
PointF p6 = new PointF(left, bottom);
// Draw ellipse with rotated points.
g.DrawBezier(Pens.Black, Rotate(p1, center, rotation), Rotate(p2, center, rotation), Rotate(p3, center, rotation), Rotate(p4, center, rotation));
g.DrawBezier(Pens.Black, Rotate(p4, center, rotation), Rotate(p5, center, rotation), Rotate(p6, center, rotation), Rotate(p1, center, rotation));
}
// Rotating a given point by given angel around a given pivot.
private PointF Rotate(PointF point, PointF pivot, double angle)
{
float x = point.X - pivot.X;
float y = point.Y - pivot.Y;
double a = Math.Atan(y / x);
if (x < 0)
{
a += Math.PI;
}
float size = (float)Math.Sqrt(x * x + y * y);
double newAngel = a + angle;
float newX = ((float)Math.Cos(newAngel) * size);
float newY = ((float)Math.Sin(newAngel) * size);
return pivot + new SizeF(newX, newY);
}
The above code computes the frame of the ellipse (proir to the rotation) at points p1, p2, ..., p6. And then, draws the ellipse as 2 beziers with the ellipse frame rotated points.
Upvotes: 1