Reputation: 447
I'm trying to debug code that eventually throws
*** glibc detected *** ./build/smonitor: free(): invalid pointer:
Its challenging because I don't use free... I've seen the other SO posts that have examples replicating the issue.. I need help on how to debug. First off, I'm a C/C++ n00b so my pointer skills are in-development but I'm not doing much dynamic memory allocation (I think).
I'm starting to write my own 'security' application where I take snapshots from cameras and write them to a NFS share, I'll eventually have a display of each camera's snapshot. Right now, I take captures from 1 camera and cycle them through my display window (using opencv). I can run for a while (~hour) before I get the core dump. I create a thread to run the window, I should loop until my run flag gets set to false and then I call cvReleaseImage.. I have no idea why this is failing, any guidance is greatly appreciated!
// will be replaced with camera X filename on NFS share
std::string generate_filename()
{
static const char alphanum[] =
"0123456789"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz";
std::string filename = "";
std::stringstream ss;
for (int i = 0; i < 10; i++)
{
ss << alphanum[rand() % (sizeof(alphanum) - 1)];
}
ss << ".jpg";
printf("Generated filename: %s\n", ss.str().c_str());
return ss.str();
}
std::string generate_file_path()
{
std::stringstream ss;
ss << CAPTURES_PATH << generate_filename();
return ss.str();
}
void capture_photo(std::string& filepath)
{
time_t now;
time_t end;
double seconds;
bool cancelCapture = false;
int count = 0;
CvCapture* capture = cvCreateCameraCapture(0);
printf(“Opened camera capture\n");
IplImage* frame;
while(1)
{
frame = cvQueryFrame(capture);
if (!frame)
{
fprintf(stderr, "Could not read frame from video stream\n\n");
} else
{
cvShowImage(WINDOW, frame);
cvWaitKey(100);
if (get_snapshot_enabled()) // simulate delay between snapshots
{
filepath = generate_file_path();
printf("Saving image\n");
cvSaveImage(filepath.c_str(), frame);
break;
}
}
}
printf("Ending camera capture\n");
cvReleaseCapture(&capture);
}
void* manage_window(void* arg)
{
time_t now;
time_t end;
double seconds = 0;
double stateSec;
int i = 0;
int rem = 0;
IplImage* images[10];
time_t lastUpdate;
time_t tDiff; // time diff
cvNamedWindow(WINDOW, CV_WINDOW_FREERATIO);
cvSetWindowProperty(WINDOW, CV_WND_PROP_FULLSCREEN, CV_WINDOW_FULLSCREEN);
std::string filepath;
time(&now);
int lastPos = 0;
while (1)
{
if (get_snapshot_enabled())
{
write_console_log("Going to capture photo\n");
// camera was selected
filepath = generate_file_path();
printf("Generated filepath: %s\n", filepath.c_str());
capture_photo(filepath);
if (!filepath.empty())
{
printf("Received filepath: %s\n", filepath.c_str());
time(&now);
images[lastPos] = cvLoadImage(filepath.c_str());
cvShowImage(WINDOW, images[lastPos]);
cvWaitKey(100);
if (lastPos == 10) lastPos = 0;
else lastPos++;
}
}
time(&end);
seconds = difftime(end, now);
if (seconds >= 5)
{
cvShowImage(WINDOW, images[ i % 10])
cvWaitKey(100);
i++;
time(&now);
}
// check if we're running
if (!get_running())
{
// log some error we're not running...
write_logs("Window thread exiting, not running...");
break;
}
}
for (i=0; i < 10; i++)
cvReleaseImage(&images[i]);
pthread_exit(NULL);
}
Upvotes: 2
Views: 2728
Reputation: 6214
In void* manage_window(void* arg)
there are lines
IplImage* images[10];
and
images[lastPos] = cvLoadImage(filepath.c_str());
if (lastPos == 10) lastPos = 0;
else lastPos++;
where lastPos
can be incremented to 10, leading to
images[10] = cvLoadImage(filepath.c_str());
i.e. invalid write beyond the end of array. I think something like valgrind would have detected this.
Upvotes: 1