coder
coder

Reputation: 398

grunt-contrib-imagemin- Development issues while using both Windows and Linux

Out application uses grunt-contrib-imagemin for minifying the images in the Angular JS development. The code for grunt-conntrib-imagemin seems to be different for Windows and Linux. The problem I am facing is, my team is doing the development on a Windows machine where everything works fine, however we also have a Jenkins build (which is on a Linux machine) for the application which is failing if we check-in the node_modules directory.

What should be the ideal solution? I can remove the node_modules from the repository, however as per various blogs it is suggested to check-in the node_modules https://web.archive.org/posts/nodemodules-in-git.html

PS: I am facing issue with [email protected] version, the error I am facing on Jenkins build is:

Warning: Error: spawn          /global/apps/contint/build_server/jenkins/jobs/APP_TRUNK/workspace/node_modules/grunt-contrib-imagemin/node_modules/imagemin/node_modules/imagemin-optipng/node_modules/optipng-bin/vendor/optipng ENOENT in file app/images/+2px.png Use --force to continue.

Upvotes: 0

Views: 204

Answers (1)

raduken
raduken

Reputation: 2119

Not sure but i think imagemin does not accept images with names starts with + ?

see: in file app/images/+2px.png , maybe you can change the name of the image and do a test?

or remove the same to see if runs ok?

can be grunt-contrib-imagemin dependencies problem?

  1. Fix npm permissions by following their own instructions: https://docs.npmjs.com/getting-started/fixing-npm-permissions

  2. Delete project's node_modules/ folder

  3. Restart

  4. Reinstall node modules by running npm install at the projects folder.

you can try too:

npm uninstall grunt-contrib-imagemin

npm install grunt-contrib-imagemin

I hope I could help in something.

Upvotes: 0

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