Reputation: 1105
I have several GridView
items that play a small .ogg file when they are selected. They are played using the SoundPool
class, however this class seems very intermittent - sometimes the sound plays, sometimes it doesn't; there is no pattern to this so I am having trouble figuring out why it's doing it.
Here is my code:
public void playSelectionSound(){
SoundPool sp = new SoundPool(1, AudioManager.STREAM_MUSIC, 0);
int soundId = sp.load(this, R.raw.char_select, 1);
sp.play(soundId, 1, 1, 0, 0, 1);
}
Upvotes: 1
Views: 164
Reputation: 1105
I eventually resorted to switching to MediaPlayer instead of SoundPool:
MediaPlayer mp = MediaPlayer.create(this, R.raw.char_select); //open media player
mp.setOnCompletionListener(new MediaPlayer.OnCompletionListener() {
@Override
public void onCompletion(MediaPlayer mp) {
mp.release();
}
});
mp.start(); //play the sound
Works everytime.
Upvotes: 1
Reputation: 211
You shouldn't try to play it immediately after the load since the load can take time. Instead, you should use SoundPool.OnLoadCompleteListener() and play it in that callback. Here you can be sure that soundpool has loaded successfully.
Upvotes: 0