Reputation: 6394
I was given the following assignment. We have a prebuilt GUI in a binary form, kept in $GAME_BIN
. I have to write a script which connects the GUI with the AI engine. This is my code, which is pretty self descriptive. We have in this case: GAME_BIN=./sredniowiecze_gui
, ai1=./idle_ai.sh
, ai2=./idle_ai.sh
#!/bin/bash
# arguments parsing and setting $args - not posting this here
gui_outpipe=$(mktemp -u)
gui_inpipe=$(mktemp -u)
ai1_outpipe=$(mktemp -u)
ai1_inpipe=$(mktemp -u)
ai2_outpipe=$(mktemp -u)
ai2_inpipe=$(mktemp -u)
mkfifo $gui_outpipe $gui_inpipe $ai1_outpipe $ai1_inpipe $ai2_inpipe $ai2_outpipe
printinit 1 > $ai1_inpipe &
printinit 2 > $ai2_inpipe &
$GAME_BIN $args < $gui_inpipe &
$ai1 < $ai1_inpipe > $ai1_outpipe &
$ai1 < $ai2_inpipe > $ai2_outpipe &
while true; do
echo "Started the loop"
while true; do
read line < $ai1_outpipe || echo "Nothing read"
echo $line
if [[ $line ]]; then
echo "$line" > $gui_inpipe
echo "$line" > $ai2_inpipe
if [[ "$line" == "END_TURN" ]]; then
break
fi
fi
done
sleep $turndelay
while true; do
read line < $ai2_outpipe || echo "nothing read"
echo $line
if [[ $line ]]; then
echo "$line" > $gui_inpipe
echo "$line" > $ai2_inpipe
if [[ "$line" == "END_TURN" ]]; then
break
fi
fi
done
sleep $turndelay
done
wait
I created a simple idle AI contained in idle_ai.sh
#!/bin/sh
while true; do
echo END_TURN
done
Then the END_TURN message from the GUI is not received at all. On the other hand, the second END_TURN
in line (*)
is not received by the script. If I use my own C-written AI - very long code, not posting it here, no information from the AI is received in the second run of the while loop
I have absolutely no idea how to debug it.
Since I'm not eager to run binaries unsandboxed, I'm calling the script by firejail ./game.sh [irrelevant parameters]
EDIT after adding set -x
the output is
INIT 10 3 1 1 1 3 9
+ [[ -n ./idle_ai.sh ]]
+ [[ -n '' ]]
+ [[ -n ./idle_ai.sh ]]
+ printinit 1
+ ./sredniowiecze_gui -human2
+ true
+ echo 'Started the loop'
Started the loop
+ true
+ read line
+ ./idle_ai.sh
+ echo 'INIT 10 3 1 1 1 3 9'
+ echo END_TURN
END_TURN
+ [[ -n END_TURN ]]
+ echo END_TURN
+ [[ END_TURN == \E\N\D\_\T\U\R\N ]]
+ break
+ true
+ read line
+ echo MOVE 5 9 5 8
MOVE 5 9 5 8
+ [[ -n MOVE 5 9 5 8 ]]
+ echo 'MOVE 5 9 5 8'
In AI vs AI mode:
INIT 10 3 1 1 1 3 9
+ [[ -n ./idle_ai.sh ]]
+ [[ -n ./idle_ai.sh ]]
+ printinit 1
+ printinit 2
+ ./sredniowiecze_gui
+ ./idle_ai.sh
+ true
+ echo 'Started the loop'
Started the loop
+ echo 'INIT 10 3 1 1 1 3 9'
+ true
+ read line
+ ./idle_ai.sh
+ echo 'INIT 10 3 2 1 1 3 9'
+ echo END_TURN
END_TURN
+ [[ -n END_TURN ]]
+ echo END_TURN
+ echo END_TURN
+ [[ END_TURN == \E\N\D\_\T\U\R\N ]]
+ break
+ sleep 1
+ true
+ read line
+ echo END_TURN
END_TURN
+ [[ -n END_TURN ]]
+ echo END_TURN
+ echo END_TURN
+ [[ END_TURN == \E\N\D\_\T\U\R\N ]]
+ break
+ sleep 1
+ true
+ echo 'Started the loop'
Started the loop
+ true
+ read line
EDIT2 I did the suggested changes, now my code is:
printinit 1 > $ai1_inpipe &
printinit 2 > $ai2_inpipe &
$GAME_BIN $args < $gui_inpipe &
$ai1 < $ai1_inpipe > $ai1_outpipe &
echo $!
$ai2 < $ai2_inpipe > $ai2_outpipe &
echo $!
while true; do
echo "Started the loop"
while true; do
read -u3 line || echo "Nothing read"
echo $line
if [[ $line ]]; then
echo "$line" > $gui_inpipe
echo "$line" > $ai2_inpipe
if [[ "$line" == "END_TURN" ]]; then
break
fi
fi
done
sleep $turndelay
while true; do
read -u4 line || echo "nothing read"
echo $line
if [[ $line ]]; then
echo "$line" > $gui_inpipe
echo "$line" > $ai1_inpipe
if [[ "$line" == "END_TURN" ]]; then
break
fi
fi
done
sleep $turndelay
done 3<$ai1_outpipe 4<$ai2_outpipe
And now the script gets stuck on the echo "$line" > $ai1_inpipe
line, although the $ai2
process is still running.
EDIT3. Now the log with set -x
is
INIT 10 3 1 1 1 3 9
+ [[ -n ./idle_ai.sh ]]
+ [[ -n ./idle_ai.sh ]]
+ printinit 1
+ printinit 2
+ ./sredniowiecze_gui
+ echo 26
26
+ ./idle_ai.sh
+ echo 'INIT 10 3 1 1 1 3 9'
+ echo 27
27
+ ./idle_ai.sh
+ echo 'INIT 10 3 2 1 1 3 9'
+ true
+ echo 'Started the loop'
Started the loop
+ true
+ read -u3 line
+ echo END_TURN
END_TURN
+ [[ -n END_TURN ]]
+ echo END_TURN
+ echo END_TURN
+ [[ END_TURN == \E\N\D\_\T\U\R\N ]]
+ break
+ sleep 1
+ true
+ read -u4 line
+ echo END_TURN
END_TURN
+ [[ -n END_TURN ]]
+ echo END_TURN
+ echo END_TURN
If you add an echo FOO
before and after the call, like this:
echo FOO
echo "$line" > $ai1_inpipe
echo BAR
then echo FOO
is executed and echo BAR
not.
Upvotes: 0
Views: 70
Reputation: 1553
You're using read < input
, which sucks all the input and only uses the first line.
Instead of doing that, you should have read
read from open file descriptors, like this:
EDIT: Same thing with writing to the fifo files with echo
while true; do
echo "Started the loop"
while true; do
read -u3 line || echo "Nothing read"
...
echo "$line" >&5
echo "$line" >&6
...
done
sleep $turndelay
while true; do
read -u4 line || echo "nothing read"
...
echo "$line" >&5
echo "$line" >&7
...
sleep $turndelay
done 3<$ai1_outpipe 4<$ai2_outpipe 5>$gui_inpipe 6>$ai2_inpipe 7>$ai1_inpipe
See these links for more help on the topic:
Upvotes: 1