Reputation: 198
I am using Hockeyapp for crash reporting and collecting logs when the app crashes. Using the method below.
- (void)setupLumberjack {
// Configure CocoaLumberjack
[DDLog addLogger:[DDASLLogger sharedInstance]];
[DDLog addLogger:[DDTTYLogger sharedInstance]];
// Initialize File Logger
// initialize before HockeySDK, so the delegate can access the file logger!
_fileLogger = [[DDFileLogger alloc] init];
_fileLogger.maximumFileSize = (1024 * 128); // 128 KByte
_fileLogger.logFileManager.maximumNumberOfLogFiles = 5;
[_fileLogger rollLogFileWithCompletionBlock:nil];
[DDLog addLogger:_fileLogger];
}
Setting the log level:
static const int ddLogLevel = LOG_LEVEL_ALL;
Now I would like to get ALL log levels still sent to Hockeyapp reports, but surpress ANY output in the xcode console.
How can I achieve that? Probably missing something here.
Using version 1.9.2 but willing to update to 2.x if that would be necessary.
Upvotes: 0
Views: 421
Reputation: 198
The answer I was looking for was posted in a comment.
Simply removing this line did the trick:
[DDLog addLogger:[DDTTYLogger sharedInstance]];
Upvotes: 0
Reputation: 6112
Xcode logs are always displayed in the Xcode console.
You don't have any way to disable them.
But you can hide the output window :P
You also can set a Custom Compiler Flags for your Debug build settings.
Then you code a DLog()
macro that will echo NSLog()
only if this flag is there => only when debugging with Xcode.
With this the users won't have any log on their device.
Upvotes: 1