Reputation: 297
I'm working on a webapp that uses several cutting-edge WebKit features. It essentially does this: reads a local file with the FileReader
, unzips each file into a string using a JavaScript unzip library, and POSTs each file using XMLHttpRequest. This works great for text files, but unfortunately it corrupts binary files (in this case, images). Firefox has a sendAsBinary
method that solves this problem, but it is non-standard, and more to the point, it doesn't work on WebKit/Chrome which we depend on for other features.
There are a TON of workarounds, and so far none of them work for me:
BlobBuilder
, appending the string to the builder, and using getBlob
to get a blob to upload (as recommended in the Chrome issue thread about this)What I'm looking for, most of all, is a forward-compatible solution. Thanks!
Upvotes: 8
Views: 2603
Reputation: 712
I had the same problem.
This one worked for me:
XMLHttpRequest.prototype.sendAsBinary = function(datastr) {
function byteValue(x) {
return x.charCodeAt(0) & 0xff;
}
var ords = Array.prototype.map.call(datastr, byteValue);
var ui8a = new Uint8Array(ords);
this.send(ui8a.buffer);
}
check here: http://javascript0.org/wiki/Portable_sendAsBinary
Upvotes: 6