Reputation: 115
I'm trying to control the movement of animated objects in a scene by mapping them directly to the mouse scroll.
The desired effect would be a scene which has a some objects moving but the scenes progress/movement is correlated directly to the .scrollTop() distance.
The desired interaction would be something similar to this example: http://prinzhorn.github.io/skrollr-path/, but with a three.js scene.
Is this possible to control a three.js scene timing with the .scrollTop() distance?
Upvotes: 0
Views: 1045
Reputation: 1337
You can you Event Listener to achieve it , Render the scene when the mouse is scrolled.
document.getElementById("myDIV").addEventListener("wheel", myFunction);
function myFunction() {
renderer.render(scene,camera);
}
Upvotes: 1