Reputation: 519
So I'm currently in the process of writing a memory debugger and to do that I need stl container objects to use an untracked allocator.
I have std::string peppered throughout my entire codebase, so I typedef'd it to use my untracked allocator:
typedef std::basic_string<char, std::char_traits<char>, UntrackedAllocator<char>> String;
Now when I try to do this:
String str { "Some string" };
String copy = str;
I get this error:
/usr/local/include/c++/7.1.0/ext/alloc_traits.h:95:67: error: no matching function for call to 'UntrackedAllocator<char>::UntrackedAllocator(UntrackedAllocator<char>)' { return _Base_type::select_on_container_copy_construction(__a); }
This is what my Untracked Allocator looks like:
#pragma once
#define NOMINMAX
#undef max
template <typename T>
class UntrackedAllocator {
public:
typedef T value_type;
typedef value_type* pointer;
typedef const value_type* const_pointer;
typedef value_type& reference;
typedef const value_type& const_reference;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
public:
template<typename U>
struct rebind {
typedef UntrackedAllocator<U> other;
};
public:
inline explicit UntrackedAllocator() {}
inline ~UntrackedAllocator() {}
inline explicit UntrackedAllocator(UntrackedAllocator const&) {}
template<typename U>
inline explicit UntrackedAllocator(UntrackedAllocator<U> const&) {}
// address
inline pointer address(reference r) {
return &r;
}
inline const_pointer address(const_reference r) {
return &r;
}
// memory allocation
inline pointer allocate(size_type cnt,
typename std::allocator<void>::const_pointer = 0) {
T *ptr = (T*)malloc(cnt * sizeof(T));
return ptr;
}
inline void deallocate(pointer p, size_type cnt) {
free(p);
}
// size
inline size_type max_size() const {
return std::numeric_limits<size_type>::max() / sizeof(T);
}
// construction/destruction
inline void construct(pointer p, const T& t) {
new(p) T(t);
}
inline void destroy(pointer p) {
p->~T();
}
inline bool operator==(UntrackedAllocator const& a) { return this == &a; }
inline bool operator!=(UntrackedAllocator const& a) { return !operator==(a); }
};
This is my first time working with custom allocators so I have no idea what's going on with it. It's incredibly annoyning that I can't do str1 = str2 if one of them uses a custom allocator.
Upvotes: 3
Views: 15480
Reputation: 8501
The problem is the declaration of the copy c'tors as explicit
.
Changing the UntrackedAllocator
copy c'tor to:
inline UntrackedAllocator(UntrackedAllocator const&) {}
Solves the compilation issue and everything works just fine:
int main() {
String str { "13" };
String copy = str;
const char* cstr = str.c_str();
int out = atoi(cstr);
}
This happens because the assignment operator of the std::basic_string
that accepts const std::basic_string &
requires an implicit copy construction of the allocator.
Upvotes: 3