Reputation: 1956
Overview
This question is a second attempt based on this one I recently asked: How can I make a TList property from my custom control streamable?
Although I accepted the answer in that question and it worked, I soon realized that TCollection
is not the solution or requirement I was looking for.
Requirements
To keep my requirements as simple and clear to understand as possible, this is what I am attempting to:
TCustomListBox
Items
property with my own Items
type, eg a TList
.TList
(Items property) will hold objects, each containing a caption and a image index property etc.Items
at design-time.With that in mind, I know how to create the custom control, I know how to work with TList
or even TObjectList
for example, I know how to ownerdraw the control and I also know how to create the property editor.
Problem
What I don't know is how to replace the standard listbox Items
type with my own? well I kind of do (publishing my own property that shares the same name), only I need to make sure it is fully streamable with the dfm.
I have searched extensively on this subject and have tried studying code where TListView
and TTreeView
etc publishes its Items
type but I have found myself more confused than ever.
In fact I came across this very old question asked by someone else on a different website which asks very much what I want to do: Streaming a TList property of a component to a dfm. I have quoted it below in the event the link is lost:
I recently wrote a component that publishes a TList property. I then created a property editor for the TList to enable design-time editing. The problem is that the TList doesn't stream to the dfm file, so all changes are lost when the project is closed. I assume this is because TList inherits from TObject and not from TPersistant. I was hoping there was an easy work around for this situation (or that I have misunderstood the problem to begin with). Right now all I can come up with is to switch to a TCollection or override the DefineProperties method. Is there any other way to get the information in the TList streamed to and from the dfm?
I came across that whilst searching keywords such as DefineProperties()
given that this was an alternative option Remy Lebeau briefly touched upon in the previous question linked at the top, it also seemed to be the answer to that question.
Question
I need to know how to replace the Items (TStrings)
property of a TCustomListBox
derived control with my own Items (TList)
or Items (TObjectList)
etc type but make it fully streamable with the dfm. I know from previous comments TList
is not streamable but I cannot use TStrings
like the standard TListBox
control does, I need to use my own object based list that is streamable.
I don't want to use TCollection
, DefineProperties
sounds promising but I don't know how exactly I would implement this?
I would greatly appreciate some help with this please.
Thank you.
Upvotes: 2
Views: 1257
Reputation: 1440
Override DefineProperties
procedure in your TCustomListBox
(let's name it TMyListBox
here). In there it's possible to "register" as many fields as you wish, they will be stored in dfm in the same way as other fields, but you won't see them in object inspector. To be honest, I've never encountered having more then one property defined this way, called 'data' or 'strings'.
You can define 'normal' property or binary one. 'Normal' properties are quite handy for strings, integers, enumerations and so on. Here is how items with caption
and ImageIndex
can be implemented:
TMyListBox = class(TCustomListBox)
private
//other stuff
procedure ReadData(reader: TReader);
procedure WriteData(writer: TWriter);
protected
procedure DefineProperties(filer: TFiler); override;
//other stuff
public
//other stuff
property Items: TList read fItems; //not used for streaming, not shown in object inspector. Strictly for use in code itself. We can make it read-only to avoid memory leak.
published
//some properties
end;
that's DefineProperties
implementation:
procedure TMyListBox.DefineProperties(filer: TFiler);
begin
filer.DefineProperty('data', ReadData, WriteData, items.Count>0);
end;
fourth argument, hasData
is Boolean. When your component is saved to dfm, DefineProperties
is called and it's possible to decide at that moment is there any data worth saving. If not, 'data' property is omitted. In this example, we won't have this property if there is no items present.
If we expect to ever use visual inheritance of this control (for example, create a frame with this listBox with predefined values and then eventually change them when put to form), there is a possibility to check, is value of this property any different than on our ancestor. Filer.Ancestor property is used for it. You can watch how it's done in TStrings
:
procedure TStrings.DefineProperties(Filer: TFiler);
function DoWrite: Boolean;
begin
if Filer.Ancestor <> nil then
begin
Result := True;
if Filer.Ancestor is TStrings then
Result := not Equals(TStrings(Filer.Ancestor))
end
else Result := Count > 0;
end;
begin
Filer.DefineProperty('Strings', ReadData, WriteData, DoWrite);
end;
This would save a little bit of space (or lots of space if image is stored within) and sure is elegant, but in first implementation it can well be omitted.
Now the code for WriteData and ReadData. Writing is much easier usually and we may begin with it:
procedure TMyListBox.WriteData(writer: TWriter);
var i: Integer;
begin
writer.WriteListBegin; //in text dfm it will be '(' and new line
for i:=0 to items.Count-1 do begin
writer.WriteString(TListBoxItem(items[I]).caption);
writer.WriteInteger(TListBoxItem(items[I]).ImageIndex);
end;
writer.WriteListEnd;
end;
In dfm it will look like this:
object MyListBox1: TMyListBox
data = (
'item1'
-1
'item2'
-1
'item3'
0
'item4'
1)
end
Output from TCollection seems more elegant to me (triangular brackets and then items, one after another), but what we have here would suffice.
Now reading it:
procedure TMyListBox.ReadData(reader: TReader);
var item: TListBoxItem;
begin
reader.ReadListBegin;
while not reader.EndOfList do begin
item:=TListBoxItem.Create;
item.Caption:=reader.ReadString;
item.ImageIndex:=reader.ReadInteger;
items.Add(item); //maybe some other registering needed
end;
reader.ReadListEnd;
end;
That's it. In such a way rather complex structures can be streamed with ease, for example, two-dimensional arrays, we WriteListBegin when writing new row and then when writing new element.
Beware of WriteStr
/ ReadStr
- these are some archaic procedures which exist for backward compatibility, ALWAYS use WriteString
/ ReadString
instead!
Other way to do is to define binary property. That's used mostly for saving images into dfm. Let's say, for example, that listBox has hundreds of items and we'd like to compress data in it to reduce size of executable. Then:
TMyListBox = class(TCustomListBox)
private
//other stuff
procedure LoadFromStream(stream: TStream);
procedure SaveToStream(stream: TStream);
protected
procedure DefineProperties(filer: TFiler); override;
//etc
end;
procedure TMyListBox.DefineProperties(filer: TFiler);
filer.DefineBinaryProperty('data',LoadFromStream,SaveToStream,items.Count>0);
end;
procedure TMyListBox.SaveToStream(stream: TStream);
var gz: TCompressionStream;
i: Integer;
value: Integer;
item: TListBoxItem;
begin
gz:=TCompressionStream.Create(stream);
try
value:=items.Count;
//write number of items at first
gz.Write(value, SizeOf(value));
//properties can't be passed here, only variables
for i:=0 to items.Count-1 do begin
item:=TListBoxItem(items[I]);
value:=Length(item.Caption);
//almost as in good ol' Pascal: length of string and then string itself
gz.Write(value,SizeOf(value));
gz.Write(item.Caption[1], SizeOf(Char)*value); //will work in old Delphi and new (Unicode) ones
value:=item.ImageIndex;
gz.Write(value,SizeOf(value));
end;
finally
gz.free;
end;
end;
procedure TMyListBox.LoadFromStream(stream: TStream);
var gz: TDecompressionStream;
i: Integer;
count: Integer;
value: Integer;
item: TListBoxItem;
begin
gz:=TDecompressionStream.Create(stream);
try
gz.Read(count,SizeOf(count)); //number of items
for i:=0 to count-1 do begin
item:=TListBoxItem.Create;
gz.Read(value, SizeOf(value)); //length of string
SetLength(item.caption,value);
gz.Read(item.caption[1],SizeOf(char)*value); //we got our string
gz.Read(value, SizeOf(value)); //imageIndex
item.ImageIndex:=value;
items.Add(item); //some other initialization may be needed
end;
finally
gz.free;
end;
end;
In dfm it would look like this:
object MyListBox1: TMyListBox1
data = {
789C636260606005E24C86128654865C064386FF40802C62C40002009C5607CA}
end
78
is sort of signature of ZLib, 9C
means default compression, so it works (there are only 2 items actually, not hundreds). Of course, this is just one example, with BinaryProperties
any possible format may be used, for example saving to JSON and putting it into stream, or XML or something custom. But I'd not recommend to use binary unless it's absolutely inevitable, because it's difficult to see from dfm, what happens in component.
It seems like good idea to me to actively use streaming when implementing component: we can have no designer at all and set all values by manually editing dfm and see if component behaves correctly. Reading/loading itself can be tested easily: if component is loaded, then saved and text is just the same, it's all right. It's so 'transparent' when streaming format is 'human-readable', self-explaining that it often overweighs drawbacks (like file size) if there are any.
Upvotes: 3