Reputation: 1846
I have the following architecture:
In WebApiConfig.cs(App_Start) i register the unity container the following way:
// Unity Container Resolver
var container = new UnityContainer();
//Registers the repository interface in Resolver(IoC Register Layer)
var UResolver = new UnityRegisterContainer();
UResolver.RegisterContainer(ref container);
//Configures WebAPI DependecyResolver to use UnityResolver
config.DependencyResolver = new UnityResolver(container);
My Resolver(IoC Register Layer):
public class UnityRegisterContainer
{
public void RegisterContainer(ref UnityContainer container)
{
container.RegisterType<IUnitOfWork>(new HierarchicalLifetimeManager());
container.RegisterType<IService>(new HierarchicalLifetimeManager());
}
}
Controller:
public static KeyService KeyLibrary{ get; set; }
// GET api/values
[Route("Keys")]
public IEnumerable<KeyDTO> Get()
{
var Keys = KeyLibrary.GetAllKeys();
return Keys;
}
KeyService:
public class KeyService: IService
{
IUnitOfWork UOW { get; set; }
/// <summary>
/// Get all Keys
/// </summary>
/// <returns></returns>
public IEnumerable<KeyDTO> GetAllKeys()
{
return Mapper.Map<IEnumerable<Key>, IEnumerable<KeyDTO>>(UOW.Keys.GetAllKeys());
}
}
IService
public interface IService
{
}
IUnitOfWork
public interface IUnitOfWork : IDisposable
{
IKeyRepository Keys { get; }
int Complete();
}
How can i inject the class libraries and repositories with unity?
Upvotes: 2
Views: 3177
Reputation: 246998
You can use constructor injection and let the DependencyResolver
do it job and pass the necessary dependencies to the classes.
public class KeyController : ApiController {
IKeyService keyService;
public KeyController(IKeyService keyService) {
this.keyService = keyService
}
// GET api/values
[Route("Keys")]
public IEnumerable<KeyDTO> Get() {
var Keys = keyService.GetAllKeys();
return Keys;
}
}
public interface IKeyService : IService {
IEnumerable<KeyDTO> GetAllKeys();
}
public class KeyService: IKeyService {
IUnitOfWork UOW;
public KeyService(IUnitOfWork uow) {
this.UOW = uow
}
/// <summary>
/// Get all Keys
/// </summary>
/// <returns></returns>
public IEnumerable<KeyDTO> GetAllKeys() {
return Mapper.Map<IEnumerable<Key>, IEnumerable<KeyDTO>>(UOW.Keys.GetAllKeys());
}
}
public class UnitOfWork: IUnitOfWork {
public UnitOfWork(IKeyRepository repository) {
Keys = repository;
}
IKeyRepository Keys { get;private set }
public int Complete(){...}
}
Upvotes: 2
Reputation: 1537
Though constructor injection is preferred (and property injection is sometimes not recommended), you can also use the [Dependency]
attribute in implementation classes that have dependencies, like this:
public class KeyService: IService
{
// Public setter, private getter, so you can mock and manually assing in Unit Tests
[Dependency]
public IUnitOfWork UOW { private get; set; }
public IEnumerable<KeyDTO> GetAllKeys()
{
return Mapper.Map<IEnumerable<Key>, IEnumerable<KeyDTO>>(UOW.Keys.GetAllKeys());
}
}
See Annotating Objects for Property Injection
Upvotes: 2