Reputation: 1719
My Understand for iBeacon : Beacons are scan using by UUID in iOS. But in Android able to scan without UUID.
Clarification : I have searched more things in internet and stack overflow for beacons are scan without uuid. But most of them said must have UUID to scan the beacon in iOS. But all of them in before 2015. I don't knw right now(2016) apple update anything do scan without UUID. Android able to scan without UUID.
Please any one confirm beacons are scan based on UUID using by ibeacon in iOS. Each application have only one UUID for all beacons. We define the differences the beacons in major and minor values.
If i set UUID for multiple beacons able to search in iOS using by ibeacon?
Below reference link counld't to without UUID. Any possible way is there for scan without UUID ?
Ref: http://www.ibeacon.com/what-is-ibeacon-a-guide-to-beacons/
https://developer.apple.com/ibeacon/Getting-Started-with-iBeacon.pdf
Upvotes: 0
Views: 117
Reputation: 64916
On iOS, you must know the ProximityUUID of a beacon in advance in order to scan for it using CoreLocation. This has not changed since iBeacon was announced by Apple three years ago. You must know this because the CoreLication scanning APIs require you to specify the UUID to look for when starting beacon ranging or monitoring. It may not be left nil or wildcarded with public APIs.
This restriction does not apply to other beacon formats like AltBeacon and Eddystone, whose full identifiers can be read without knowing any part of them in advance. This is possible with these beacon formats because they use CoreBluetooth to do the scanning, not CoreLocation. CoreLocation is what requires the UUID up front, and Apple blocks iBeacon scanning with CoreBluetooth.
Upvotes: 1