Reputation: 137
I tried to use webrtc in Angular 2 typescript and get the error: navigation.getUserMedia is not a function.
This is my code: [
ngOnInit(): void {
navigator.getUserMedia(this.constraints,
stream => {
var track: MediaStreamTrack = stream.getTracks()[0];
console.log('label:' + track.label);
console.log('ended:' + track.readyState);
track.onended = (event:Event) => console.log('Track ended');
var objectUrl = URL.createObjectURL(stream);
},
error => {
console.log('Error message: ' + error.message);
console.log('Error name: ' + error.name);
});
}
Can anyone help me?
Upvotes: 8
Views: 18088
Reputation: 3489
You should include adapter.js: https://github.com/webrtc/adapter
Basically, you could just use the code from another answer:
navigator.getUserMedia = ( navigator.getUserMedia ||
navigator.webkitGetUserMedia ||
navigator.mozGetUserMedia ||
navigator.msGetUserMedia);
Although, there are even more WebRTC-functions that would remain inaccessible in that case. So, including adapter.js is more correct way. Moreover, it is maintained and updated by Google (one of the biggest WebRTC contributors).
Upvotes: 7
Reputation: 2210
1) getUserMedia
delivers a Promise, there is lack of a .then
2) Use navigator.mediaDevices.getUserMedia
instead of navigator.getUserMedia
3) The line video = document.querySelector('video');
needs to be inside ngOnInit
4) As a consequence of 3) you need to declare video: HTMLVideoElement;
in the first section.
5) Use this.video.srcObject = stream
to put the stream on the HTMLVideoElement
import {Component,OnInit} from '@angular/core'
@Component({
selector: 'my-app',
template: `
<h1>Realtime communication with WebRTC</h1>
<video autoplay></video>
`
})
export class App {
video: HTMLVideoElement;
constraints = { audio: false, video: true };
constructor() {}
ngOnInit(): void {
this.video = document.querySelector('video');
navigator.mediaDevices.getUserMedia(this.constraints).then(
stream => {
this.video.srcObject = stream
},
error => {
console.log('Error: ' + error);
});
}
}
Upvotes: 6
Reputation: 1546
following is how I used webrtc in Angular 4 -->
import {Component, OnInit, ViewChild} from '@angular/core';
@Component({
selector: 'app-root',
templateUrl: './app.component.html',
styleUrls: ['./app.component.css']
})
export class AppComponent implements OnInit {
@ViewChild('hardwareVideo') hardwareVideo: any;
_navigator = <any> navigator;
localStream;
ngOnInit() {
const video = this.hardwareVideo.nativeElement;
this._navigator = <any>navigator;
this._navigator.getUserMedia = ( this._navigator.getUserMedia || this._navigator.webkitGetUserMedia
|| this._navigator.mozGetUserMedia || this._navigator.msGetUserMedia );
this._navigator.mediaDevices.getUserMedia({video: true})
.then((stream) => {
this.localStream = stream;
video.src = window.URL.createObjectURL(stream);
video.play();
});
}
stopStream() {
const tracks = this.localStream.getTracks();
tracks.forEach((track) => {
track.stop();
});
}
}
template:
<div style="text-align:center">
<h1>
Welcome to my webRTC demo app!
</h1>
<button (click)="stopStream()">Stop Streaming</button>
<video #hardwareVideo autoplay></video>
</div>
Upvotes: 7
Reputation: 10613
Before calling that function do this first:
navigator.getUserMedia = ( navigator.getUserMedia ||
navigator.webkitGetUserMedia ||
navigator.mozGetUserMedia ||
navigator.msGetUserMedia);
Upvotes: 0