Reputation: 474
I am building a tower stacking game. My structure is as follows:
Now here is where the problem occurs. When I move the worldNode down, it disturbs the already placed physics bodies and it makes the tower fall quite number of times.
Coming from a Cocos2D background, I used to move the whole scene there and it did not create any problem there.
Help will be appreciated. Thank you.
Upvotes: 0
Views: 74
Reputation: 59526
Instead of moving the world node you should move the SKCameraNode into the opposite direction.
Upvotes: 1