aloneibreak
aloneibreak

Reputation: 335

Goroutines behavior

For example i have this code:

func main() {
    go myRoutine(1, channel)
    go myRoutine(2, channel)
    go myRoutine(3, channel)
    go myRoutine(4, channel)

    for i := 0; i < 4; i++ {
        fmt.Println("Returned routine:", <-channel)
    }
}

func myRoutine(chnum int, c chan int) {
    //doing some stuff here
    c <- chnum
    //and doing some stuff here
}

I want myRoutine to exit just after writing to channel. Google tells that i should have shutdown channel and signal here if i want exit my goroutine. I wanted to know isn't it enough just add return after с <- chnum?

And second question about goroutines: When i start my app it creates 4 processes (one per cpu core) and my routines add two more. Should i do something to kill this two processes after finishing goroutines or Go does it by himself?

Upvotes: 3

Views: 1252

Answers (2)

toqueteos
toqueteos

Reputation: 771

I wanted to know isn't it enough just add return after с <- chnum?

It is indeed, enough. Calling return inside a goroutine will termine it.
Just don't forget close your channel.

And second question about goroutines: When i start my app it creates 4 processes (one per cpu core) and my routines add two more. Should i do something to kill this two processes after finishing goroutines or Go does it by himself?

Goroutines do not spawn additional processes, they are something internal to Go's runtime. When a Go app finishes it's work, your OS should properly clean everything.

Upvotes: 1

G Oliveira
G Oliveira

Reputation: 323

It's not enough to add a "return" statement after "с <- chnum". That's because the channel will block until the information can be inserted in the channel. Also, you need to consider that you might need a buffered channel so multiple entries can be inserted and retrieved from your threads. Consider the code below, which uses buffered channels:

package main

import "fmt"

func main() {

    numGoRountines :=  10
    c := make(chan int, numGoRountines)

    for i := 0; i < numGoRountines; i++ {
        go myRoutine(i, c)
    }

    for i := 0; i < numGoRountines; i++ {
        fmt.Println("Returned routine:", <-c)
    }
}

func myRoutine(chnum int, c chan int) {
    //doing some stuff here
    c <- chnum
    //and doing some stuff here
}

Possible output:

Returned routine: 9
Returned routine: 0
Returned routine: 1
Returned routine: 2
Returned routine: 3
Returned routine: 4
Returned routine: 5
Returned routine: 6
Returned routine: 7
Returned routine: 8

Regarding your second question, go will clean those extra goroutines for you. But be aware that if the parent dies, the child threads dies as well. You can see an example below:

package main

import (
    "fmt"
    "sync"
)

func main() {

    var waitGroupOnlyForParents sync.WaitGroup

    numGoRountines :=  4

    for i := 0; i < numGoRountines; i++ {
        waitGroupOnlyForParents.Add(1)
        go myRoutine(&waitGroupOnlyForParents, i)
    }

    // makes main function waits for every one who calls the method Done() in our wait group
    waitGroupOnlyForParents.Wait()
}

func myRoutine(wg *sync.WaitGroup, myId int) {
    defer wg.Done()

    numGoRountines := 2
    for i := 0; i < numGoRountines; i++ {
        go anotherRoutine(myId, i)
    }
}
func anotherRoutine( parentId, childId int){
    fmt.Printf("Created by %d, my name is %d\n", parentId, childId)
}

possible output:

Created by 3, my name is 1
Created by 0, my name is 1
Created by 1, my name is 1

Now suppose we wish to sync all threads, to make sure each of them does everything they need we change the code slightly to this:

package main

import (
    "fmt"
    "sync"
)

func main() {

    var waitGroupForAllThreads sync.WaitGroup

    numGoRountines :=  4

    for i := 0; i < numGoRountines; i++ {
        waitGroupForAllThreads.Add(1)
        go myRoutine(&waitGroupForAllThreads, i)
    }

    // makes main function waits for every one who calls the method Done() in our wait group
    waitGroupForAllThreads.Wait()
}

func myRoutine(wg *sync.WaitGroup, myId int) {
    defer wg.Done()

    numGoRountines := 2
    for i := 0; i < numGoRountines; i++ {
        wg.Add(1)
        go anotherRoutine(wg, myId, i)
    }
}
func anotherRoutine(wg *sync.WaitGroup, parentId, childId int){
    defer wg.Done()
    fmt.Printf("Created by %d, my name is %d\n", parentId, childId)
}

possible output (in this case all prints will for sure be displayed, the order may change):

Created by 3, my name is 1
Created by 0, my name is 1
Created by 1, my name is 1
Created by 2, my name is 1
Created by 3, my name is 0
Created by 0, my name is 0
Created by 1, my name is 0
Created by 2, my name is 0

Upvotes: 2

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