Reputation: 7195
I can't figure out why this simple calling C++ function from Objective-C file doesn't work... How to fix the problem?
context-menu.m:
#import <Cocoa/Cocoa.h>
void showMyMenu() {
NSMenu *theMenu = [[NSMenu alloc] initWithTitle:@"Contextual Menu"];
[theMenu insertItemWithTitle:@"Beep" action:@selector(beep:) keyEquivalent:@"" atIndex:0];
[theMenu insertItemWithTitle:@"Honk" action:@selector(honk:) keyEquivalent:@"" atIndex:1];
[theMenu popUpMenuPositioningItem:nil atLocation:[NSEvent mouseLocation] inView:nil];
}
app.h:
#ifdef __cplusplus
extern "C" {
#endif
void showMyCppMenu();
#ifdef __cplusplus
}
#endif
app.cpp:
#include "app.h"
void showMyMenu();
void showMyCppMenu() {
showMyMenu();
}
main.m:
#import <Cocoa/Cocoa.h>
#include "app.h"
// void showMyMenu();
// void showMyCppMenu();
int main(int argc, const char * argv[])
{
NSApplication * application = [NSApplication sharedApplication];
// NSView* ns = (NSView*) startup();
[application setActivationPolicy:NSApplicationActivationPolicyRegular];
id ns = [[NSView new] autorelease];
id menubar = [[NSMenu new] autorelease];
id appMenuItem = [[NSMenuItem new] autorelease];
[menubar addItem:appMenuItem];
[application setMainMenu:menubar];
id appMenu = [[NSMenu new] autorelease];
id appName = [[NSProcessInfo processInfo] processName];
id quitTitle = [@"Quit " stringByAppendingString:appName];
id quitMenuItem = [[[NSMenuItem alloc] initWithTitle:quitTitle
action:@selector(terminate:) keyEquivalent:@"q"] autorelease];
[appMenu addItem:quitMenuItem];
[appMenuItem setSubmenu:appMenu];
[[ns window] setTitle:appName];
[[ns window] makeKeyAndOrderFront:nil];
[NSApp activateIgnoringOtherApps:YES];
[NSApp activateIgnoringOtherApps:YES];
NSStatusItem * statusItem = [[[NSStatusBar systemStatusBar] statusItemWithLength:NSSquareStatusItemLength] retain];
[statusItem setMenu:appMenu];
// [statusItem setImage:icon];
// [statusItem setAlternateImage:icon2];
[statusItem setHighlightMode:YES];
// [statusItem setToolTip:[NSString stringWithUTF8String:title]];
// showMyMenu();
showMyCppMenu();
[application run];
return EXIT_SUCCESS;
}
build.sh:
gcc -fPIC context-menu.m app.cpp -framework Cocoa -x objective-c -c -lobjc -lstdc++
ar rcs libapp.a context-menu.o app.o
gcc -L/Users/alex/Workspace/SimpleAppFromScratch/mixing-objc1 main.m -framework Cocoa -x objective-c -o main -lobjc -lstdc++ -lapp
When I run ./build.sh I always get an error:
Undefined symbols for architecture x86_64:
"showMyMenu()", referenced from:
_showMyCppMenu in libapp.a(app.o)
ld: symbol(s) not found for architecture x86_64
But the _showMyCppMenu
symbols is there inside libapp.a
:
nm ./libapp.a alex@Pangaea
./libapp.a(context-menu.o):
U _OBJC_CLASS_$_NSEvent
U _OBJC_CLASS_$_NSMenu
U ___CFConstantStringClassReference
U _objc_msgSend
0000000000000000 T _showMyMenu
./libapp.a(app.o):
U __Z10showMyMenuv
0000000000000000 T _showMyCppMenu
I really have a need to call c++ function from main.m objective-c while the first c++ function is calling another objective-c function.
How to fix the build script? Why doesn't it work?
Update: Found it after solved the problem. Good materials for mixing C++ with C: http://yosefk.com/c++fqa/mixing.html
Upvotes: 3
Views: 1111
Reputation: 31
In app.cpp, you're declaring 'showMyMenu' in the context of a C++ application, so it's being linked to as the C++ name-mangled '__Z10showMyMenu' function, not as the 'C' function that you're intending.
If you define a main.h (or something similar) that contains:
extern "C" {
void showMyMenu(void);
};
or simply wrap the definition in app.c with the same scoping rule, it will work fine.
Upvotes: 2
Reputation: 4117
showMyMenu
from your app.cpp
is not marked as C
function, so that compiler exports the symbol as C++ symbol: showMyMenu
, not _showMyMenu
as it would be in C
.
To solve your problem you need to simply mark the function as C
function:
// app.cpp
#include "app.h"
extern "C" void showMyMenu();
void showMyCppMenu() {
showMyMenu();
}
Upvotes: 5