Reputation: 971
I removed manually from my Xcode project Alamofire POD and since this time, I have errors in some UIViewControllers
on any UIButton
IBOutlet
added.
I have the following error:
Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key btListOrdo
I tried to create a new UIViewController
and link it to my StoryBoard
but I have the same error....
I'm adding the following IBOutlet
@IBOutlet weak var btListOrdo: UIButton!
Notice that those links worked properly before the POD removal, I may have removed something mandatory but I'm not able to find it.
here is the screenshot of the referencing outlets of my button:
I also tried to clean the project, cleaned the Build Folder, deleted Derived Data, Reset Content and Settings of the simulator but same result...
Upvotes: 18
Views: 50520
Reputation: 69
if you have several targets , check that you selected needed target membership for all your source files. it also could raise such kind of exception.
Upvotes: 0
Reputation: 21
I remove the button delegate and the problem fixed, the issue was about the button delegate. Check this image
Upvotes: 0
Reputation: 688
if you tick checkbox inhertite done should check key in log alert or look in source and then delete in alert ui
in same picture
try check.
if you find alrt same picture delete it.
Upvotes: 11
Reputation: 531
I had the same issue while using popular Rswift library to presenting view controller that uses nib.
So I just had to replace
let productCardVC = ProductActionVC(nib: R.nib.productCardVC)
with
let productCardVC = ProductCardVC(nibName: "ProductCardVC", bundle: nil)
and all starts to work perfectly well
Upvotes: 0
Reputation: 11
Just to throw in my 2c, the way I fixed this error was by checking my reference outlets and making sure I didn't have any that were just floating, not connected to anything. I think the swift compiler was getting angry at me for that.
Upvotes: 0
Reputation: 1237
Okay I just faced the same issue and it was due to having multiple targets. I couldn't figure out why it would run perfectly fine in some instances, yet not others. The issue is actually with the Module definition on the view controller, I'm guessing that this may explain why when you completely recreate the controller the issue seems magically fixed. On mine I had the Module set to one of my targets, so when I ran a second target it wasn't associated. If you have multiple targets make sure you empty the Module box on the VC that crashes (on your storyboard) and tick Inherit Module From Target.
Hope this helps
Upvotes: 49