Reputation: 769
I'm trying to serialize an object(Item) to a file that gets appended with more Item objects each time the function is called.
It keeps giving me this error:
07-12 15:43:27.931 I/MonoDroid(17468): Newtonsoft.Json.JsonSerializationException: Cannot deserialize the current JSON object (e.g. {"name":"value"}) into type 'System.Collections.Generic.List`1[WaterApp.Item]' because the type requires a JSON array (e.g. [1,2,3]) to deserialize correctly. 07-12 15:43:27.931 I/MonoDroid(17468): To fix this error either change the JSON to a JSON array (e.g. [1,2,3]) or change the deserialized type so that it is a normal .NET type (e.g. not a primitive type like integer, not a collection type like an array or List) that can be deserialized from a JSON object. JsonObjectAttribute can also be added to the type to force it to deserialize from a JSON object.
Here is the object class:
using System;
using System.Collections;
using Android.Content;
using Android.Preferences;
using Java.IO;
namespace WaterApp
{
public class Item
{
public bool Type { get; set; }
public string ItemName { get; set; }
public DateTime ExpiryDate { get; set; }
public int ItemIconNumber { get; set; }
public Item(bool type, string itemName, DateTime expiryDate, int itemIconNumber)
{
Type = type;
ItemName = itemName;
ExpiryDate = expiryDate;
ItemIconNumber = itemIconNumber;
}
}
}
Here is the class where the data handling is done with methods:
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using Newtonsoft.Json;
using Console = System.Console;
using Environment = System.Environment;
using File = System.IO.File;
using JsonWriter = Newtonsoft.Json.JsonWriter;
namespace WaterApp.Droid
{
public abstract class DataHandler
{
private static string documentsPath = System.Environment.GetFolderPath(Environment.SpecialFolder.Personal);
private static string filePath = Path.Combine(documentsPath, "HatchListData.json");
public static void SaveObjectToFile(Item item)
{
// read in the existing list
// IMPORTANT - if this is the first time and the file doesn't exist, then
// you need to initialise itemList = new List<Item>();
var itemList = new List<Item>();
File.WriteAllText(filePath, String.Empty);
string json = File.ReadAllText(filePath);
itemList = JsonConvert.DeserializeObject<List<Item>>(json);
// add a new item
itemList.Add(item);
// serialize the list and write it out again
json = JsonConvert.SerializeObject(itemList, Formatting.Indented);
File.WriteAllText(filePath, json);
Console.WriteLine(File.ReadAllText(filePath));
}
public static void LoadList(List<Item> listToBeLoaded)
{
string json = "";
if (File.Exists(filePath))
{
if (filePath.Length > 2)
{
Console.WriteLine("READING" + "READ!");
using (StreamReader streamReader = new StreamReader(filePath))
{
string json = streamReader.ReadToEnd();
listToBeLoaded = JsonConvert.DeserializeObject<List<Item>>(json);
}
Console.WriteLine("READING" + "loaded");
}
}
else
{
Console.WriteLine("READING" + "Doesn't exist, json file.");
}
}
}
}
Please can someone push me in the right direction or help fix this error in any way? I'm not too sure how to fix the issue of the error. I don't understand what code the error is asking for.
Upvotes: 0
Views: 2358
Reputation: 89102
you can't just append two serialized json objects together - that won't produce valid json. Instead, you need to read in the existing list, add the items to it, and then serialize it out again
// read in the existing list
// IMPORTANT - if this is the first time and the file doesn't exist, then
// you need to initialise itemList = new List<Item>();
json = File.ReadAllText(filePath);
var itemList = JsonConvert.DeserializeObject<List<Item>>(json);
// add a new item
itemList.Add(newItem);
// serialize the list and write it out again
string json = JsonConvert.SerializeObject(itemList, Formatting.Indented);
File.WriteAllText(path,json);
Upvotes: 2