Reputation:
Let's say I have a white-space: nowrap;
div with overflow: hidden;
. Its content is, of course, much longer than the div is, and needs to be scrolled to get revealed.
I was using this library, but it does not work for mobile devices with touch input. Do you know any alternative or ways to implement this feature?
Upvotes: 1
Views: 5098
Reputation:
Finally, my wish is fullfilled. Here I modified dragscroll.js library to enable touch support.
/* Modified dragscroll.js by Undust4able */
(function (root, factory) {
if (typeof define === 'function' && define.amd) {
define(['exports'], factory);
} else if (typeof exports !== 'undefined') {
factory(exports);
} else {
factory((root.dragscroll = {}));
}
}(this, function (exports) {
var _window = window;
var _document = document;
var mousemove = 'mousemove';
var mouseup = 'mouseup';
var mousedown = 'mousedown';
var touchmove = 'touchmove';
var touchup = 'touchend';
var touchdown = 'touchstart';
var EventListener = 'EventListener';
var addEventListener = 'add'+EventListener;
var removeEventListener = 'remove'+EventListener;
var dragged = [];
var reset = function(i, el) {
for (i = 0; i < dragged.length;) {
el = dragged[i++];
el = el.container || el;
el[removeEventListener](mousedown, el.md, 0);
_window[removeEventListener](mouseup, el.mu, 0);
_window[removeEventListener](mousemove, el.mm, 0);
el[removeEventListener](touchdown, el.td, 0);
_window[removeEventListener](touchup, el.tu, 0);
_window[removeEventListener](touchmove, el.tm, 0);
}
// cloning into array since HTMLCollection is updated dynamically
dragged = [].slice.call(_document.getElementsByClassName('dragscroll'));
for (i = 0; i < dragged.length;) {
(function(el, lastClientX, lastClientY, pushed, scroller, cont){
(cont = el.container || el)[addEventListener](
mousedown,
cont.md = function(e) {
if (!el.hasAttribute('nochilddrag') ||
_document.elementFromPoint(
e.pageX, e.pageY
) == cont
) {
pushed = 1;
lastClientX = e.clientX;
lastClientY = e.clientY;
e.preventDefault();
}
}, 0
);
(cont = el.container || el)[addEventListener](
touchdown,
cont.td = function(e) {
if (!el.hasAttribute('nochilddrag') ||
_document.elementFromPoint(
e.pageX, e.pageY
) == cont
) {
pushed = 1;
e.preventDefault();
e = e.targetTouches[0];
lastClientX = e.clientX;
lastClientY = e.clientY;
}
}, 0
);
_window[addEventListener](
mouseup, cont.mu = function() {pushed = 0;}, 0
);
_window[addEventListener](
touchup, cont.tu = function() {pushed = 0;}, 0
);
_window[addEventListener](
mousemove,
cont.mm = function(e) {
if (pushed) {
(scroller = el.scroller||el).scrollLeft -=
(- lastClientX + (lastClientX=e.clientX));
scroller.scrollTop -=
(- lastClientY + (lastClientY=e.clientY));
}
}, 0
);
_window[addEventListener](
touchmove,
cont.tm = function(e) {
if (pushed) {
e = e.targetTouches[0];
(scroller = el.scroller||el).scrollLeft -=
(- lastClientX + (lastClientX=e.clientX));
scroller.scrollTop -=
(- lastClientY + (lastClientY=e.clientY));
}
}, 0
);
})(dragged[i++]);
}
}
if (_document.readyState == 'complete') {
reset();
} else {
_window[addEventListener]('load', reset, 0);
}
exports.reset = reset;
}));
Upvotes: 2
Reputation:
Make a container div with overflow-y: hidden;overflow-x: scroll;
and set it to whatever pre-determined height you want.
Then have your inner div that will house the content set to position:absolute;
and set its width to whatever size you need the accommodate your content.
The content will scroll with the mouse and by touch.
Sounds kinda like you're going for a netflix style side scroller - check out this codepen I've done up that shows what I was just talking about.
http://codepen.io/hoonin_hooligan/pen/aZBxRG
Upvotes: 0