Reputation: 69
#include "IRSensor.h"
#include "Turret.h"
#include "StepperButtonController.h"
#include "LoadBottleButton.h"
LoadBottleButton go(A3,1000);
void setup()
{
Serial.begin(9600);
Serial.println("Port Open");
}
void loop()
{
if(go.Read())
{
go.Monitor();
}
}
Above is the Main code
#ifndef LoadBottleButton_cpp
#define LoadBottleButton_cpp
#include "Arduino.h"
#include "ScaleObject.h"
#include "LoadBottleButton.h"
#include "Turret.h"
#include "StepperButtonController.h"
ScaleObject* so;
Turret* tPointer;
LoadBottleButton::LoadBottleButton(int pin, int debounce):StepperButtonController(pin,debounce)
{
}
void LoadBottleButton::Monitor()
{
Serial.println("In Monitor");
while(tPointer->getTurret().BottleCenterState==false)
{
Serial.println("In Monitor While Loop");
tPointer->Start();
SETUP = true;
load = true;
unload = !so->getScale().Empty();
Serial.println(load);
Serial.println(unload);
Serial.println(!so->getScale().Empty());
if(unload)
{
unload=!so->getScale().Empty();
}
else if(load && !so->getScale().Empty())
{
load = !tPointer->BottleCentered();
}
if(!load && !unload && SETUP)
{
tPointer->Stop();
SETUP = false;
}
}
}
#endif
And above is the LoadBottleButtonClass.cpp file.
#ifndef Turret_cpp
#define Turret_cpp
//#include "HX711.h"
#include "Turret.h"
#include "Arduino.h"
#include "StepperButtonController.h"
#include "ScaleObject.h"
#include "IRSensor.h"
//StepperButtonController Clear(9,1000);
void StepTurret();
Turret turret(2,3,4,StepTurret);
void StepTurret()
{
turret.Step();
}
ScaleObject* tso;
IRSensor* irs;
Turret::Turret()
{
}
Turret Turret::getTurret()
{
return turret;
}
Turret::Turret(int en, int dir, int clk, void(*stepFunction)()):stepper2(en,dir,clk,stepFunction)
{
tso->getScale().tare();
tso->getScale().set_gain(128);
tso->getScale().set_scale(-3483.4);
}
void Turret::SeekBottleCenter()
{
Start();
while(irs->IRState()==1)
{
Serial.println("High");
Serial.println(irs->IRState());
}
while(irs->IRState()==0)
{
Serial.println("Low");
}
}
bool Turret::BottleCentered()
{
return turret.BottleCenterState;
}
void Turret::ClearFunction()
{
wt = tso->getScale().get_units();
while(wt>5)
{
Serial.println("Clearing");
wt = tso->getScale().get_units();
Rotate(20);
}
}
#endif
And above is the Turret.cpp file.
#ifndef IRSensor_cpp
#define IRSensor_cpp
#include "Arduino.h"
#include "IRSensor.h"
IRSensor i(5);
IRSensor::IRSensor(int pin)
{
IRSensorPin = pin;
pinMode(pin,INPUT);
}
int IRSensor::IRState()
{
return digitalRead(i.IRSensorPin);
}
#endif
And above is the IRSensor.cpp
file. So essentially I press the go button declared in my main
, that button calls monitor in the LoadBottleButton.cpp
file, that method uses a turret point to get access to the Turret.cpp
methods and a boolean
named BottleCenterState
. But the code only gets so far, it stops after printing "In
" of the Serial.println("In Monitor")
line. Why is that?
Upvotes: 1
Views: 50
Reputation: 33932
Don't count on the output to tell you where the error is. That serial print may have completed successfully and the message is buffered in an output stream waiting for a chance to be written to the serial port.
A much more likely cause of the crash is the line below the serial print.
Serial.println("In Monitor");
while(tPointer->getTurret().BottleCenterState==false)
tPointer
is used and I don't see anywhere in the provided code it is assigned a valid, dereferencable pointer. Dereferencing an undefined pointer results in undefined behaviour, and in this case probably a crash. Even if it isn't the crash you are seeing, this is almost certainly wrong.
How to fix it?
From the code provided it doesn't look like tpointer
needs to be a pointer at all.
Turret turret;
May be all you need. Allocating turret
statically eliminates the possibility of pointer and memory management bugs and reduces the chance of leaks.
Otherwise,
Turret* tPointer = new Turret();
But this leaves you with the problem of how and when do you delete tPointer;
.
Upvotes: 1
Reputation: 405
Check that your string doesn't contain a NULL
character. This will terminate the string abruptly.
Upvotes: 0