Reputation: 1573
I have been writing a C++ program to solve the problem of the simple pendulum and then plot the result using GNU Octave. It plots the result via this line in my program:
system("./simppenadj.sh");
where simppenadj.sh
is:
#!/bin/sh
octave --no-gui --persist -q simppenadj.m
and simppenadj.m
is:
#!/usr/bin/octave
# Plotting simppenadj.txt
A = importdata('simppenadj.txt');
B = importdata('simppenadjdx.txt');
t = A(:,1);
theta = A(:,2);
dtheta = B(:,2);
figure
plot(t,theta)
xlabel('t','FontSize',16,'FontWeight','bold')
ylabel('\theta','FontSize',16,'FontWeight','bold')
title('{d^{2}\theta}/{d{t^{2}}} = -9.8 cos({\theta})','FontSize',18,'FontWeight','bold')
figure
plot(theta,dtheta)
xlabel('\theta','FontSize',16,'FontWeight','bold')
ylabel('d\theta/dt','FontSize',16,'FontWeight','bold')
title('{d^{2}\theta}/{d{t^{2}}} = -9.8 cos({\theta})','FontSize',18,'FontWeight','bold')
Whenever I run my C++ program the CLI of GNU Octave is started (and left opened at the end) and the data is plotted. I do not want the CLI of GNU Octave to be left open, but the only way I know how to get it not to open is to remove the --persist
option in simppenadj.sh
which also makes the plots generated by GNU Octave to not be left open. This is a problem, as I want the plots to be left opened after my C++ program has been run. So is there a way to do this?
Upvotes: 4
Views: 3664
Reputation: 1525
You can use the octave API to call the script from within your program. There, create a child process, which calls octave, so the parent process can end. With this, you can keep octave running. With this method, there is no octave CLI, since you do all calls to octave via the API, especially feval
.
Unfortunately, the guide on using the API is very bad, but i put something together for you which should work. It basically only reads a script and executes the corresponding function. This is the nice thing about this method: you can write everything using normal octave function/script file methods.
I added the printf
statement in the octave file in order to show how you can pass arguments to octave.
#include <iostream>
#include <unistd.h>
#include <octave/oct.h>
#include <octave/octave.h>
#include <octave/parse.h>
#include <octave/toplev.h>
int main()
{
pid_t pid = fork();
if(pid != 0) // parent
{
std::cout << "parent, exiting\n";
}
else
{
// arguments for octave
string_vector argv (2);
argv(0) = "embedded";
argv(1) = "-q"; // quiet
// start octave, run embedded (third parameter == true)
octave_main (2, argv.c_str_vec (), true);
// read the script file
source_file("calc_and_plot.m");
// call the function with an argument
octave_value_list in;
in(0) = "Hello, world.";
feval("calc_and_plot", in);
std::cout << "octave (child process) done\n";
clean_up_and_exit(0); // quit octave. This also quits the program,
// so use this together with atexit, if you
// need to do something else after octave exits
}
return 0;
}
function calc_and_plot(str)
printf('%s\n', str);
x = linspace(0, 2*pi, 100);
y = sin(x);
it = plot(y);
waitfor(it);
end
Compile the main.cpp with
g++ main.cpp -L/usr/lib/octave-4.0.2 -I/usr/include/octave-4.0.2 -loctave -loctinterp
You have to adjust the paths to your system and octave version. You can also use the mkoctfile
command, which basically does the same. You can look at the output of its -p
switch, e.g.
mkoctfile -p CFLAGS
to get the libs, compiler flags etc. Have a look at the manpage for this.
Upvotes: 5
Reputation: 22215
I'm assuming you have the following problem:
Assuming you're on a linux terminal, this is more of a hack, but you could just add a pause command on your octave file (actually a small pause followed by an indefinite pause if you want to make sure all images are flushed), and then call your script from c++ with a "&" at the end, which makes it go into 'daemon' mode.
The result of this is that the octave code will run in the background, meaning your plots stay up, and your c++ program doesn't halt.
Having said that, the plots will close once your c++ program exits. If you don't want that either and you want the plots to stay open even after your c++ program has "finished", then you can hack even further using a pause() or sigsuspend() function at the end of your c++ code too, and then call your c executable with a & too. (and once you're done playing, kill it manually from your terminal, or just exit your terminal)
Upvotes: 0