Reputation: 406
I'm using Unity 5 and OVR utilities, I'd like to avoid the scene being recentered every time I load a new scene. Basically, I'd like the player to be able to sit down and even if he's looking at his right at the moment of a new scene loading, I'd like him to be able to continue playing without having to use some manual recentering or having to change his sitting position. I've found 2 other posts with the same question but only for other VR platforms and they didn't solve my problem:
Persist Google Cardboard forward direction across scene loads in Unity3D 4.6.7?
Google Cardboard - how to face the same way when changing scenes?
Upvotes: 0
Views: 1075
Reputation: 406
Turns out, if you're using OVR Utilities from Oculus, there's a very simple boolean-based solution that you can set in the Editor:
Upvotes: 0