Reputation: 325
I am using Google maps sdk of iOS(Swift).
Has anyone know how to "Show my current location on google maps, when I open the ViewController"?
Actually it just like Google Maps App. When you open the Google Maps, the blue spot will show your current location. You don't need press the "myLocationButton" in first time.
So this is the code:
import UIKit
import CoreLocation
import GoogleMaps
class GoogleMapsViewer: UIViewController {
@IBOutlet weak var mapView: GMSMapView!
let locationManager = CLLocationManager()
let didFindMyLocation = false
override func viewDidLoad() {
super.viewDidLoad()
let camera = GMSCameraPosition.cameraWithLatitude(23.931735,longitude: 121.082711, zoom: 7)
let mapView = GMSMapView.mapWithFrame(CGRectZero, camera: camera)
mapView.myLocationEnabled = true
self.view = mapView
// GOOGLE MAPS SDK: BORDER
let mapInsets = UIEdgeInsets(top: 80.0, left: 0.0, bottom: 45.0, right: 0.0)
mapView.padding = mapInsets
locationManager.distanceFilter = 100
locationManager.delegate = self
locationManager.requestWhenInUseAuthorization()
// GOOGLE MAPS SDK: COMPASS
mapView.settings.compassButton = true
// GOOGLE MAPS SDK: USER'S LOCATION
mapView.myLocationEnabled = true
mapView.settings.myLocationButton = true
}
}
// MARK: - CLLocationManagerDelegate
extension GoogleMapsViewer: CLLocationManagerDelegate {
func locationManager(manager: CLLocationManager, didChangeAuthorizationStatus status: CLAuthorizationStatus) {
if status == .AuthorizedWhenInUse {
locationManager.startUpdatingLocation()
mapView.myLocationEnabled = true
mapView.settings.myLocationButton = true
}
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
if let location = locations.first {
mapView.camera = GMSCameraPosition(target: location.coordinate, zoom: 20, bearing: 0, viewingAngle: 0)
locationManager.stopUpdatingLocation()
}
}
}
Anyone help? Thank you so much!
Upvotes: 32
Views: 98436
Reputation: 144
after the line:
view = mapView
add:
mapView.isMyLocationEnabled = true
This will enable your location:
NOTE:- Locations on Simulator are preset for particular places, you can not change them. if you want to use current location you have to use real device for testing.
Upvotes: 0
Reputation: 3798
SwiftUI
struct GoogleMapView: UIViewRepresentable {
@State var coordinator = Coordinator()
func makeUIView(context _: Context) -> GMSMapView {
let view = GMSMapView(frame: .zero)
view.isMyLocationEnabled = true
view.animate(toZoom: 18)
view.addObserver(coordinator, forKeyPath: "myLocation", options: .new, context: nil)
}
func updateUIView(_ uiView: GMSMapView, context _: UIViewRepresentableContext<GoogleMapView>) {}
func makeCoordinator() -> GoogleMapView.Coordinator {
return coordinator
}
static func dismantleUIView(_ uiView: GMSMapView, coordinator: GoogleMapView.Coordinator) {
uiView.removeObserver(coordinator, forKeyPath: "myLocation")
}
final class Coordinator: NSObject {
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey: Any]?, context: UnsafeMutableRawPointer?) {
if let location = change?[.newKey] as? CLLocation, let mapView = object as? GMSMapView {
mapView.animate(toLocation: location.coordinate)
}
}
}
}
Upvotes: 0
Reputation: 2056
Swift 3.0 or above
For displaying user location (Blue Marker) in GMS map View make sure you have got Location Permission and add this line
mapView.isMyLocationEnabled = true
Upvotes: 5
Reputation: 592
You can use RxCoreLocation:
import UIKit
import GoogleMaps
import RxCoreLocation
import RxSwift
class MapViewController: UIViewController {
private var mapView: GMSMapView?
private let disposeBag = DisposeBag()
private let manager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
manager.requestWhenInUseAuthorization()
manager.startUpdatingLocation()
let camera = GMSCameraPosition.camera(withLatitude: 0, longitude: 0, zoom: 17.0)
mapView = GMSMapView.map(withFrame: .zero, camera: camera)
view = mapView
manager.rx
.didUpdateLocations
.subscribe(onNext: { [weak self] in
guard let location = $0.locations.last else { return }
let camera = GMSCameraPosition.camera(withLatitude: location.coordinate.latitude, longitude: location.coordinate.longitude, zoom: 17.0)
self?.mapView?.animate(to: camera)
self?.manager.stopUpdatingLocation()
})
.disposed(by: disposeBag)
}
}
Upvotes: 1
Reputation: 361
first add the following to your info.plist
second go to https://developers.google.com/maps/documentation/ios-sdk/start and follow the steps till step 5
last thing to do after you set up every thing is to go to your ViewController and paste the following
import UIKit
import GoogleMaps
class ViewController: UIViewController,CLLocationManagerDelegate {
//Outlets
@IBOutlet var MapView: GMSMapView!
//Variables
var locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
initializeTheLocationManager()
self.MapView.isMyLocationEnabled = true
}
func initializeTheLocationManager() {
locationManager.delegate = self
locationManager.requestWhenInUseAuthorization()
locationManager.startUpdatingLocation()
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
var location = locationManager.location?.coordinate
cameraMoveToLocation(toLocation: location)
}
func cameraMoveToLocation(toLocation: CLLocationCoordinate2D?) {
if toLocation != nil {
MapView.camera = GMSCameraPosition.camera(withTarget: toLocation!, zoom: 15)
}
}
}
( don't forget to add a view in the storyboard and connect it to the MapViw)
now you can build and run to see your current location on the google map just like when you open the Google Map App
enjoy coding :)
Upvotes: 8
Reputation: 11
import UIKit
import GoogleMaps
import GooglePlaces
import CoreLocation
class ViewController: UIViewController,CLLocationManagerDelegate,GMSMapViewDelegate {
@IBOutlet weak var currentlocationlbl: UILabel!
var mapView:GMSMapView!
var locationManager:CLLocationManager! = CLLocationManager.init()
var geoCoder:GMSGeocoder!
var marker:GMSMarker!
var initialcameraposition:GMSCameraPosition!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
self.mapView = GMSMapView()
self.geoCoder = GMSGeocoder()
self.marker = GMSMarker()
self.initialcameraposition = GMSCameraPosition()
// Create gms map view------------->
mapView.frame = CGRect(x: 0, y: 150, width: 414, height: 667)
mapView.delegate = self
mapView.isMyLocationEnabled = true
mapView.isBuildingsEnabled = false
mapView.isTrafficEnabled = false
self.view.addSubview(mapView)
// create cureent location label---------->
self.currentlocationlbl.lineBreakMode = NSLineBreakMode.byWordWrapping
self.currentlocationlbl.numberOfLines = 3
self.currentlocationlbl.text = "Fetching address.........!!!!!"
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBestForNavigation
if locationManager.responds(to: #selector(CLLocationManager.requestAlwaysAuthorization))
{
self.locationManager.requestAlwaysAuthorization()
}
self.locationManager.startUpdatingLocation()
if #available(iOS 9, *)
{
self.locationManager.allowsBackgroundLocationUpdates = true
}
else
{
//fallback earlier version
}
self.locationManager.startUpdatingLocation()
self.marker.title = "Current Location"
self.marker.map = self.mapView
// Gps button add mapview
let gpbtn:UIButton! = UIButton.init()
gpbtn.frame = CGRect(x: 374, y: 500, width: 40, height: 40)
gpbtn.addTarget(self, action: #selector(gpsAction), for: .touchUpInside)
gpbtn.setImage(UIImage(named:"gps.jpg"), for: .normal)
self.mapView.addSubview(gpbtn)
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation])
{
var location123 = CLLocation()
location123 = locations[0]
let coordinate:CLLocationCoordinate2D! = CLLocationCoordinate2DMake(location123.coordinate.latitude, location123.coordinate.longitude)
let camera = GMSCameraPosition.camera(withTarget: coordinate, zoom: 16.0)
self.mapView.camera = camera
self.initialcameraposition = camera
self.marker.position = coordinate
self.locationManager.stopUpdatingLocation()
}
func mapView(_ mapView: GMSMapView, idleAt position: GMSCameraPosition)
{
self.currentAddres(position.target)
}
func currentAddres(_ coordinate:CLLocationCoordinate2D) -> Void
{
geoCoder.reverseGeocodeCoordinate(coordinate) { (response, error) in
if error == nil
{
if response != nil
{
let address:GMSAddress! = response!.firstResult()
if address != nil
{
let addressArray:NSArray! = address.lines! as NSArray
if addressArray.count > 1
{
var convertAddress:AnyObject! = addressArray.object(at: 0) as AnyObject!
let space = ","
let convertAddress1:AnyObject! = addressArray.object(at: 1) as AnyObject!
let country:AnyObject! = address.country as AnyObject!
convertAddress = (((convertAddress.appending(space) + (convertAddress1 as! String)) + space) + (country as! String)) as AnyObject
self.currentlocationlbl.text = "\(convertAddress!)".appending(".")
}
else
{
self.currentlocationlbl.text = "Fetching current location failure!!!!"
}
}
}
}
}
}
Upvotes: -1
Reputation: 14571
For Swift 3.x solution, please check this Answer
First all of you have to enter a key in Info.plist file
NSLocationWhenInUseUsageDescription
After adding this key just make a CLLocationManager
variable and do the following
@IBOutlet weak var mapView: GMSMapView!
var locationManager = CLLocationManager()
class YourControllerClass: UIViewController,CLLocationManagerDelegate {
//Your map initiation code
let mapView = GMSMapView.mapWithFrame(CGRectZero, camera: camera)
self.view = mapView
self.mapView?.myLocationEnabled = true
//Location Manager code to fetch current location
self.locationManager.delegate = self
self.locationManager.startUpdatingLocation()
}
//Location Manager delegates
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let location = locations.last
let camera = GMSCameraPosition.cameraWithLatitude((location?.coordinate.latitude)!, longitude: (location?.coordinate.longitude)!, zoom: 17.0)
self.mapView?.animateToCameraPosition(camera)
//Finally stop updating location otherwise it will come again and again in this delegate
self.locationManager.stopUpdatingLocation()
}
When you run the code you will get a pop up of Allow and Don't Allow for location. Just click on Allow and you will see your current location.
Make sure to do this on a device rather than simulator. If you are using simulator, you have to choose some custom location and then only you will be able to see the blue dot.
Upvotes: 56
Reputation: 3245
Use this code,
You miss the addObserver
method and some content,
viewDidLoad
:
mapView.settings.compassButton = YES;
mapView.settings.myLocationButton = YES;
mapView.addObserver(self, forKeyPath: "myLocation", options: .New, context: nil)
dispatch_async(dispatch_get_main_queue(), ^{
mapView.myLocationEnabled = YES;
});
Observer Method:
override func observeValueForKeyPath(keyPath: String, ofObject object: AnyObject, change: [NSObject : AnyObject], context: UnsafeMutablePointer<Void>) {
if change[NSKeyValueChangeOldKey] == nil {
let location = change[NSKeyValueChangeNewKey] as CLLocation
gmsMap.camera = GMSCameraPosition.cameraWithTarget(location.coordinate, zoom: 16)
}
}
hope its helpful
Upvotes: 14