Reputation: 8384
I intend to use a particle system in my game object in Unity3D v5.3.5.
Following a tutorial, I learned I should set the Render Mode to Mesh and select an appropriate mesh.
I chose the default cube mesh, yet my particles are the exact same size and form as my game object that has the particle system.
What should I modify?
Upvotes: 1
Views: 446
Reputation: 8384
The scale settings of the main object was applied to the particle system as well.
I removed the particle system and created an empty object with the same particle settings and a scale of {1,1,1} so the particles are cube shaped now.
Upvotes: 0