Nestor
Nestor

Reputation: 8384

Unity3D ignores basic cube as particle system mesh

I intend to use a particle system in my game object in Unity3D v5.3.5.

Following a tutorial, I learned I should set the Render Mode to Mesh and select an appropriate mesh.

enter image description here

enter image description here

I chose the default cube mesh, yet my particles are the exact same size and form as my game object that has the particle system.

enter image description here

What should I modify?

Upvotes: 1

Views: 446

Answers (1)

Nestor
Nestor

Reputation: 8384

The scale settings of the main object was applied to the particle system as well.

I removed the particle system and created an empty object with the same particle settings and a scale of {1,1,1} so the particles are cube shaped now.

Upvotes: 0

Related Questions