Reputation: 17820
I'm attempting to convert some AS2 XML code to E4X. I have the following code original XML (now XMLDocument) syntax below:
//temp var used to access createElement and creatTextNode
var tempXML:XML = new XML();
//make an element: <myNodeName>
var myNode:XMLNode = tempXML.createElement("myNodeName");
//make a text node: "myValue"
var myTextNode = tempXML.createTextNode("myValue");
//put the text node into the element: <myNodeName>myValue</myNodeName>
myNode.appendChild( myTextNode );
//test it
trace( myNode.toString() );
What would the equivalent be if I were to write it in E4X?
I'm specifically looking to reproduce the createElement()
and createTextNode()
functions in E4X.
Upvotes: 0
Views: 64
Reputation: 5267
Example:
public function ASTest()
{
var xmlDocument:String = testXMLDocument();
var e4x:String = testE4X();
trace("xmlDocument: "+xmlDocument);
trace("e4x: "+e4x);
trace("assert true: " + (xmlDocument == e4x));
}
public function testXMLDocument():String
{
//temp var used to access createElement and creatTextNode
var tempXML:XMLDocument = new XMLDocument();
//make an element: <myNodeName>
var myNode:XMLNode = tempXML.createElement("myNodeName");
//make a text node: "myValue"
var myTextNode:XMLNode = tempXML.createTextNode("myValue");
//put the text node into the element: <myNodeName>myValue</myNodeName>
myNode.appendChild( myTextNode );
//test it
return myNode.toString();
}
public function testE4X():String
{
//make an element: <myNodeName>
var myNode:XML = <myNodeName />;
/**
* put the text node into the element: <myNodeName>myValue</myNodeName>
* Two options to achieve that:
* 1) using methods of XML class
* 2) using e4k operators
* Both ways give the same result
*/
//1) XML function usage:
//myNode.appendChild("myValue");
//2) e4x syntax
myNode.* += "myValue";
//test it
return myNode.toXMLString();
}
Output:
xmlDocument: <myNodeName>myValue</myNodeName>
e4x: <myNodeName>myValue</myNodeName>
assert true: true
Upvotes: 1
Reputation: 167696
var myNode = <myNodeName>myValue</myNodeName>
is all you need to construct that literally. If you have the contents as a string variable then use var myNode = <myNodeName>{yourVariable}</myNodeName>
.
Upvotes: 2