Reputation: 198
I'm having a really hard time to get OSMDroid working with our custom tile server. I'm getting our tiles in a zip file which has the following structure: ZoomLevel/Y/X
I've tried unzipping the zip to the osmdroid/tiles folder and the osmdroid/tiles/Mapnik folder but none of them seem work. I think I need to use the FileBasedTileSource but I don't know what to put in the aName and URL part of the method.
I'm trying to download specific areas as a zip file for use in offline situations, which on Google Maps works perfectly but I want to try out OSMDroid and see of the performance is better.
Can anyone give me some pointers on how to get this working?
Upvotes: 1
Views: 301
Reputation: 3258
Zip archives for osmdroid must have the following structure {Source}/Z/X/Y.{extension}
Then tell osmdroid to use a tile source whose name matches exactly {Source}. Everything should be automatic.
Also, consider using sqlite database, they are generally faster
Upvotes: 1