Reputation: 36397
I'm always surprised that even after using C# for all this time now, I still manage to find things I didn't know about...
I've tried searching the internet for this, but using the "~" in a search isn't working for me so well and I didn't find anything on MSDN either (not to say it isn't there)
I saw this snippet of code recently, what does the tilde(~) mean?
/// <summary>
/// Enumerates the ways a customer may purchase goods.
/// </summary>
[Flags]
public enum PurchaseMethod
{
All = ~0,
None = 0,
Cash = 1,
Check = 2,
CreditCard = 4
}
I was a little surprised to see it so I tried to compile it, and it worked... but I still don't know what it means/does. Any help??
Upvotes: 153
Views: 30572
Reputation: 531
Each bit in [Flags] enum means something enabled (1
) or disabled (0
).
~
operator is used to invert all the bits of the number. Example: 00001001b
turns into 11110110b
.
So ~0
is used to create the value where all bits are enabled, like 11111111b
for 8-bit enum.
Just want to add that for this type of enums it may be more convenient to use bitwise left shift operator, like this:
[Flags]
enum SampleEnum
{
None = 0, // 0000b
First = 1 << 0, // 0001b
Second = 1 << 1, // 0010b
Third = 1 << 2, // 0100b
Fourth = 1 << 3, // 1000b
All = ~0 // 1111b
}
Upvotes: 1
Reputation: 3811
For others who found this question illuminating, I have a quick ~
example to share. The following snippet from the implementation of a paint method, as detailed in this Mono documentation, uses ~
to great effect:
PaintCells (clipBounds,
DataGridViewPaintParts.All & ~DataGridViewPaintParts.SelectionBackground);
Without the ~
operator, the code would probably look something like this:
PaintCells (clipBounds, DataGridViewPaintParts.Background
| DataGridViewPaintParts.Border
| DataGridViewPaintParts.ContentBackground
| DataGridViewPaintParts.ContentForeground
| DataGridViewPaintParts.ErrorIcon
| DataGridViewPaintParts.Focus);
... because the enumeration looks like this:
public enum DataGridViewPaintParts
{
None = 0,
Background = 1,
Border = 2,
ContentBackground = 4,
ContentForeground = 8,
ErrorIcon = 16,
Focus = 32,
SelectionBackground = 64,
All = 127 // which is equal to Background | Border | ... | Focus
}
Notice this enum's similarity to Sean Bright's answer?
I think the most important take away for me is that ~
is the same operator in an enum as it is in a normal line of code.
Upvotes: 9
Reputation: 516
I have done some experimenting with the ~ and find it that it could have pitfalls. Consider this snippet for LINQPad which shows that the All enum value does not behave as expected when all values are ored together.
void Main()
{
StatusFilterEnum x = StatusFilterEnum.Standard | StatusFilterEnum.Saved;
bool isAll = (x & StatusFilterEnum.All) == StatusFilterEnum.All;
//isAll is false but the naive user would expect true
isAll.Dump();
}
[Flags]
public enum StatusFilterEnum {
Standard =0,
Saved =1,
All = ~0
}
Upvotes: 1
Reputation: 91442
~ is the unary one's complement operator -- it flips the bits of its operand.
~0 = 0xFFFFFFFF = -1
in two's complement arithmetic, ~x == -x-1
the ~ operator can be found in pretty much any language that borrowed syntax from C, including Objective-C/C++/C#/Java/Javascript.
Upvotes: 140
Reputation: 37898
The alternative I personally use, which does the same thing than @Sean Bright's answer but looks better to me, is this one:
[Flags]
public enum PurchaseMethod
{
None = 0,
Cash = 1,
Check = 2,
CreditCard = 4,
PayPal = 8,
BitCoin = 16,
All = Cash + Check + CreditCard + PayPal + BitCoin
}
Notice how the binary nature of those numbers, which are all powers of two, makes the following assertion true: (a + b + c) == (a | b | c)
. And IMHO, +
looks better.
Upvotes: 1
Reputation: 41620
Just a side note, when you use
All = Cash | Check | CreditCard
you have the added benefit that Cash | Check | CreditCard
would evaluate to All
and not to another value (-1) that is not equal to all while containing all values.
For example, if you use three check boxes in the UI
[] Cash
[] Check
[] CreditCard
and sum their values, and the user selects them all, you would see All
in the resulting enum.
Upvotes: 11
Reputation: 3200
Its better than the
All = Cash | Check | CreditCard
solution, because if you add another method later, say:
PayPal = 8 ,
you will be already done with the tilde-All, but have to change the all-line with the other. So its less error-prone later.
regards
Upvotes: 17
Reputation: 506897
public enum PurchaseMethod
{
All = ~0, // all bits of All are 1. the ~ operator just inverts bits
None = 0,
Cash = 1,
Check = 2,
CreditCard = 4
}
Because of two complement in C#, ~0 == -1
, the number where all bits are 1 in the binary representation.
Upvotes: 23
Reputation: 120644
I'd think that:
[Flags]
public enum PurchaseMethod
{
None = 0,
Cash = 1,
Check = 2,
CreditCard = 4,
All = Cash | Check | CreditCard
}
Would be a bit more clear.
Upvotes: 60
Reputation: 5090
It's a complement operator, Here is an article i often refer to for bitwise operators
http://www.blackwasp.co.uk/CSharpLogicalBitwiseOps.aspx
Also msdn uses it in their enums article which demonstrates it use better
http://msdn.microsoft.com/en-us/library/cc138362.aspx
Upvotes: 5