Pawan
Pawan

Reputation: 121

Freertos + STM32 - thread memory overflow with malloc

I'm working with stm32+rtos to implement a file system based on spi flash. For freertos, I adopted heap_1 implementation. This is how i create my task.

osThreadDef(Task_Embedded, Task_VATEmbedded, osPriorityNormal, 0, 2500);
  VATEmbeddedTaskHandle = osThreadCreate(osThread(Task_Embedded), NULL);

I allocated 10000 bytes of memory to this thread.

and in this thread. I tried to write data into flash. In the first few called it worked successfully. but somehow it crash when i tried more time of write.

VATAPI_RESULT STM32SPIWriteSector(void *writebuf, uint8_t* SectorAddr, uint32_t buff_size){



    if(STM32SPIEraseSector(SectorAddr) == VAT_SUCCESS){
        DBGSTR("ERASE SECTOR - 0x%2x %2x %2x", SectorAddr[0], SectorAddr[1], SectorAddr[2]);
    }else return VAT_UNKNOWN;
    if(STM32SPIProgram_multiPage(writebuf, SectorAddr, buff_size) == VAT_SUCCESS){
        DBGSTR("WRTIE SECTOR SUCCESSFUL");
        return VAT_SUCCESS;
    }else return VAT_UNKNOWN;

    return VAT_UNKNOWN;

}

.

VATAPI_RESULT STM32SPIProgram_multiPage(uint8_t *writebuf, uint8_t *writeAddr, uint32_t buff_size){
    VATAPI_RESULT nres;
    uint8_t tmpaddr[3] = {writeAddr[0], writeAddr[1], writeAddr[2]};
    uint8_t* sectorBuf = malloc(4096 * sizeof(uint8_t));
    uint8_t* pagebuf = malloc(255* sizeof(uint8_t));
    memset(&sectorBuf[0],0,4096);
    memset(&pagebuf[0],0,255);
    uint32_t i = 0, tmp_convert1, times = 0;


    if(buff_size < Page_bufferSize)
        times = 1;
    else{
        times = buff_size / (Page_bufferSize-1);
        if((times%(Page_bufferSize-1))!=0)
            times++;
    }

    /* Note : According to winbond flash feature, the last bytes of every 256 bytes should be 0, so we need to plus one byte on every 256 bytes*/
    i = 0;
    while(i < times){
        memset(&pagebuf[0], 0, Page_bufferSize - 1);
        memcpy(&pagebuf[0], &writebuf[i*255], Page_bufferSize - 1);
        memcpy(&sectorBuf[i*Page_bufferSize], &pagebuf[0], Page_bufferSize - 1);
        sectorBuf[((i+1)*Page_bufferSize)-1] = 0;
        i++;
    }

    i = 0;
    while(i < times){
        if((nres=STM32SPIPageProgram(&sectorBuf[Page_bufferSize*i], &tmpaddr[0], Page_bufferSize)) != VAT_SUCCESS){
            DBGSTR("STM32SPIProgram_allData write data fail on %d times!",i);
            free(sectorBuf);
            free(pagebuf);
            return nres;
        }
        tmp_convert1 = (tmpaddr[0]<<16 | tmpaddr[1]<<8 | tmpaddr[2]) + Page_bufferSize;
        tmpaddr[0] = (tmp_convert1&0xFF0000) >> 16;
        tmpaddr[1] = (tmp_convert1&0xFF00) >>8;
        tmpaddr[2] = 0x00;
        i++;
    }
    free(sectorBuf);
    free(pagebuf);
    return nres;
}

I open the debugger and it seems like it crash when i malloced "sectorbuf" in function "STM32SPIProgram_multiPage", what Im confused is that i did free the memory after "malloc". anyone has idea about it?

arm-none-eabi-size "RTOS.elf"
text data bss dec hex filename
77564 988 100756 179308 2bc6c RTOS.elf

Upvotes: 1

Views: 3558

Answers (1)

LPs
LPs

Reputation: 16223

Reading the man

Memory Management

[...]

If RTOS objects are created dynamically then the standard C library malloc() and free() functions can sometimes be used for the purpose, but ...

they are not always available on embedded systems, they take up valuable code space, they are not thread safe, and they are not deterministic (the amount of time taken to execute the function will differ from call to call) ... so more often than not an alternative memory allocation implementation is required. One embedded / real time system can have very different RAM and timing requirements to another - so a single RAM allocation algorithm will only ever be appropriate for a subset of applications.

To get around this problem, FreeRTOS keeps the memory allocation API in its portable layer. The portable layer is outside of the source files that implement the core RTOS functionality, allowing an application specific implementation appropriate for the real time system being developed to be provided. When the RTOS kernel requires RAM, instead of calling malloc(), it instead calls pvPortMalloc(). When RAM is being freed, instead of calling free(), the RTOS kernel calls vPortFree().

[...]

(Emphasis mine.)

So the meaning is that if you use directly malloc, FreeRTOS is not able to handle the heap consumed by the system function. Same if you choose heap_3 management that is a simple malloc wrapper.

Take also note that the memory management you choose has no free capability.

heap_1.c

This is the simplest implementation of all. It does not permit memory to be freed once it has been allocated. Despite this, heap_1.c is appropriate for a large number of embedded applications. This is because many small and deeply embedded applications create all the tasks, queues, semaphores, etc. required when the system boots, and then use all of these objects for the lifetime of program (until the application is switched off again, or is rebooted). Nothing ever gets deleted. The implementation simply subdivides a single array into smaller blocks as RAM is requested. The total size of the array (the total size of the heap) is set by configTOTAL_HEAP_SIZE - which is defined in FreeRTOSConfig.h. The configAPPLICATION_ALLOCATED_HEAP FreeRTOSConfig.h configuration constant is provided to allow the heap to be placed at a specific address in memory.

The xPortGetFreeHeapSize() API function returns the total amount of heap space that remains unallocated, allowing the configTOTAL_HEAP_SIZE setting to be optimised.

The heap_1 implementation:

Can be used if your application never deletes a task, queue, semaphore, mutex, etc. (which actually covers the majority of applications in which FreeRTOS gets used). Is always deterministic (always takes the same amount of time to execute) and cannot result in memory fragmentation. Is very simple and allocated memory from a statically allocated array, meaning it is often suitable for use in applications that do not permit true dynamic memory allocation.

(Emphasis mine.)

Side note: You have always to check malloc return value != NULL.

Upvotes: 1

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