Reputation: 819
How can I make a changing variable an element of a table, like so.
local table = {}
local var = 10
Now I want to insert this variable as an element of table
.
Something like this:
table[1] = var
What I need is, whenever I call this table[1]
, even if the variable changes, it will call the actual value of that variable, like this:
print(table[1]) -> prints 10
var = var + 5
print(table[1]) -> prints 15
Is this even possible somehow?
EDIT: What I want to accomplish is the following: I want to have an element in table that says which variable should be shown. For example:
local var1 = 10
local var2 = 20
Now if I have a table that has elements as strings of those variables like so:
local table = {"var1", "var2"}
Now if I do print(table[1])
, of course it will print out "var1", but is there any way I could turn this element of a table that is string
into a call for variable when I actually need that variable. You might be asking why don't I just call the var1
, but there is a reason which I can explain, but it would be really long. Let's say I just need it this way. Also, the var1
/var2
CAN CHANGE.
Upvotes: 2
Views: 865
Reputation: 20802
You have a couple of choices.
1) Field function as a closure over var: Straightforward but requires changes how you use it
local t = {}
local var = 10
t.varf = function() return var end -- varf could be named var but that might be confusing
var = var + 5
print(t.varf()) -- call it to get the value
2) __index metamethod to avoid the explicit function call syntax
local t = {}
local var = 10
setmetatable(t, {
__index = function(_, k)
if k=="var" then return var else return nil
end})
var = var + 5
print(t.var) -- t does not contain a field with key "var" so __index is called
(The __index function is also a closure over var.) If you want to modify var via t, then look to the __newindex metamethod.
Both methods use closures. A closure is a function that refers to non-global variables outside of its parameters and body.
Upvotes: 4
Reputation: 26355
Numbers in Lua are shared by copy, at time of assignment. The table[1]
and var
both receive their own, independent copy of the number 10
.
If you want to share numbers, you'll need to encapsulate them in their own table.
local table = {}
local var = { value = 10 }
table[1] = var
print(table[1].value) -- prints 10
var.value = var.value + 5
print(table[1].value) -- prints 15
You can also consider creating some kind of abstraction over numbers. A quick example. You'll need to make sure your operations are well defined, though.
local number = {}
number.__index = number
local function Number (value)
return setmetatable({ value = value }, number)
end
function number.__add (a, b)
if type(b) == 'number' then
return Number(a.value + b)
elseif getmetatable(b) == number then
return Number(a.value + b.value)
end
error("one of `number, Number' expected")
end
function number:add (n)
if type(n) == 'number' then
self.value = self.value + n
elseif getmetatable(n) == number then
self.value = self.value + n.value
else
error("one of `number, Number' expected")
end
return self.value
end
function number.__tostring (v)
return v.value .. ''
end
local foo = {}
local bar = Number(10)
foo[1] = bar
print(foo[1]) -- 10
bar:add(5)
print(foo[1]) -- 15
print(bar + 25) -- 40
Upvotes: 2