Reputation: 3011
This could possibly be an Xcode bug? I have an UIImage
inside a UIScrollView
done programatically in code. The user can zoom into the image using the zoom gesture or double tapping the image. This part all works fine.
Next, I am trying to detect when the scroll view has finished zooming after a zoom gesture or double tap using the below function scrollViewDidEndZooming
. However, scrollViewDidEndZooming
never gets called, and doesn't print the line I just finished zooming!
Code not working:
func scrollViewDidEndZooming(scrollView: UIScrollView, with view: UIView?, atScale scale: CGFloat) {
print("I just finished zooming!")
}
Question:
What might be going on here, why isn't
scrollViewDidEndZooming(...)
getting called?
Note: I've referred to the below document with no luck. https://developer.apple.com/reference/uikit/uiscrollviewdelegate/1619407-scrollviewdidendzooming
Complete code:
class ScrollViewController: UIViewController, UIScrollViewDelegate {
var scrollView: UIScrollView!
var imageView: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
imageView = UIImageView(image: UIImage(named: "image.png"))
scrollView = UIScrollView(frame: view.bounds)
scrollView.backgroundColor = UIColor.blackColor()
scrollView.contentSize = imageView.bounds.size
scrollView.autoresizingMask = [UIViewAutoresizing.FlexibleWidth, UIViewAutoresizing.FlexibleHeight]
scrollView.contentOffset = CGPoint(x: 1000, y: 450)
scrollView.addSubview(imageView)
view.addSubview(scrollView)
scrollView.delegate = self
setZoomScale()
setupGestureRecognizer()
}
func viewForZoomingInScrollView(scrollView: UIScrollView) -> UIView? {
return imageView
}
override func viewWillLayoutSubviews() {
setZoomScale()
}
func setZoomScale() {
let imageViewSize = imageView.bounds.size
let scrollViewSize = scrollView.bounds.size
let widthScale = scrollViewSize.width / imageViewSize.width
let heightScale = scrollViewSize.height / imageViewSize.height
scrollView.minimumZoomScale = min(widthScale, heightScale)
scrollView.zoomScale = 1.0
}
func scrollViewDidZoom(scrollView: UIScrollView) {
let imageViewSize = imageView.frame.size
let scrollViewSize = scrollView.bounds.size
let verticalPadding = imageViewSize.height < scrollViewSize.height ? (scrollViewSize.height - imageViewSize.height) / 2 : 0
let horizontalPadding = imageViewSize.width < scrollViewSize.width ? (scrollViewSize.width - imageViewSize.width) / 2 : 0
scrollView.contentInset = UIEdgeInsets(top: verticalPadding, left: horizontalPadding, bottom: verticalPadding, right: horizontalPadding)
}
func scrollViewDidEndZooming(scrollView: UIScrollView, with view: UIView?, atScale scale: CGFloat) {
print("I just finished zooming!")
}
func setupGestureRecognizer() {
let doubleTap = UITapGestureRecognizer(target: self, action: "handleDoubleTap:")
doubleTap.numberOfTapsRequired = 2
scrollView.addGestureRecognizer(doubleTap)
}
func handleDoubleTap(recognizer: UITapGestureRecognizer) {
if (scrollView.zoomScale > scrollView.minimumZoomScale) {
scrollView.setZoomScale(scrollView.minimumZoomScale, animated: true)
} else {
scrollView.setZoomScale(scrollView.maximumZoomScale, animated: true)
}
}
}
Upvotes: 3
Views: 2482
Reputation: 25294
You make a small mistake. Try this code:
func scrollViewDidEndZooming(scrollView: UIScrollView, withView view: UIView?, atScale scale: CGFloat) {
print("I just finished zooming!")
}
Upvotes: 1