Reputation: 12514
I was wondering if there was a way to convert an array of NSImages using Swift in macOS/osx?
I should be able to export it to file afterwards, so an animation of images displayed on my app would not be enough.
Thanks!
Upvotes: 3
Views: 2084
Reputation: 93181
Image I/O has the functionalities you need. Try this:
var images = ... // init your array of NSImage
let destinationURL = NSURL(fileURLWithPath: "/path/to/image.gif")
let destinationGIF = CGImageDestinationCreateWithURL(destinationURL, kUTTypeGIF, images.count, nil)!
// The final size of your GIF. This is an optional parameter
var rect = NSMakeRect(0, 0, 350, 250)
// This dictionary controls the delay between frames
// If you don't specify this, CGImage will apply a default delay
let properties = [
(kCGImagePropertyGIFDictionary as String): [(kCGImagePropertyGIFDelayTime as String): 1.0/16.0]
]
for img in images {
// Convert an NSImage to CGImage, fitting within the specified rect
// You can replace `&rect` with nil
let cgImage = img.CGImageForProposedRect(&rect, context: nil, hints: nil)!
// Add the frame to the GIF image
// You can replace `properties` with nil
CGImageDestinationAddImage(destinationGIF, cgImage, properties)
}
// Write the GIF file to disk
CGImageDestinationFinalize(destinationGIF)
Upvotes: 7