Reputation: 491
I have a chart I'm constructing in d3, and I'd like to include a striped bar in spots. I have a test version of the bar working in SVG:
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 64 64">
<defs>
<pattern id="diagonalStripes" x="0" y="0" width="8" height="8" patternUnits="userSpaceOnUse" patternTransform="rotate(45)">
<rect x="0" y="0" width="2" height="15" style="stroke:none; fill:purple;" />
<rect x="2" y="0" width="2" height="15" style="stroke:none; fill:green;" />
<rect x="4" y="0" width="2" height="15" style="stroke:none; fill:red;" />
<rect x="6" y="0" width="2" height="15" style="stroke:none; fill:yellow;" />
</pattern>
</defs>
<rect x="0" y="0" width="5" height="15" style="fill:url(#diagonalStripes);"></rect>
</svg>
But when I attempt to translate the information between the tags into d3 only the first bar (the purple one) shows up:
svg.append('defs')
.append('pattern')
.attr('id', 'diagonalStripes')
.attr('patternUnits', 'userSpaceOnUse')
.attr('patternTransform', 'rotate(45)')
.attr('width', 8)
.attr('height', 8)
.append('rect')
.attr("x",0)
.attr("y",0)
.attr('width', 2)
.attr('height', 15)
.attr('style',"stroke:none; fill:purple;")
.append('rect')
.attr("x",2)
.attr("y",0)
.attr('width', 2)
.attr('height', 15)
.attr('style',"stroke:none; fill:yellow;")
.append('rect')
.attr("x",4)
.attr("y",0)
.attr('width', 2)
.attr('height', 15)
.attr('style',"stroke:none; fill:red;")
.append('rect')
.attr("x",6)
.attr("y",0)
.attr('width', 2)
.attr('height', 15)
.attr('style',"stroke:none; fill:green;");
svg.append("rect")
.attr("x", 10)
.attr("width", 10)
.attr("height", 10)
.attr('fill', 'url(#diagonalStripes)')
Obviously d3 doesn't handle appending multiple rectangles to a single pattern, but how should I format that first section correctly in order to get the striped bar I expect?
Upvotes: 0
Views: 569
Reputation: 32327
Instead of doing:
svg.append('defs')
.append('pattern')
.attr('id', 'diagonalStripes')
.attr('patternUnits', 'userSpaceOnUse')
.attr('patternTransform', 'rotate(45)')
.attr('width', 8)
.attr('height', 8)
.append('rect')
.attr("x",0)
.attr("y",0)
.attr('width', 2)
.attr('height', 15)
.attr('style',"stroke:none; fill:purple;")
.append('rect')
.attr("x",2)
.attr("y",0)
.attr('width', 2)
.attr('height', 15)
.attr('style',"stroke:none; fill:yellow;")
.append('rect')
.attr("x",4)
.attr("y",0)
.attr('width', 2)
.attr('height', 15)
.attr('style',"stroke:none; fill:red;")
.append('rect')
.attr("x",6)
.attr("y",0)
.attr('width', 2)
.attr('height', 15)
.attr('style',"stroke:none; fill:green;");
Do it this way:
var defs = svg.append('defs')
.append('pattern')
.attr('id', 'diagonalStripes')
.attr('patternUnits', 'userSpaceOnUse')
.attr('patternTransform', 'rotate(45)')
.attr('width', 8)
.attr('height', 8);
//to def add rect.
defs
.append('rect')
.attr("x", 0)
.attr("y", 0)
.attr('width', 2)
.attr('height', 15)
.attr('style', "stroke:none; fill:purple;");
defs
.append('rect')
.attr("x", 2)
.attr("y", 0)
.attr('width', 2)
.attr('height', 15)
.attr('style', "stroke:none; fill:yellow;");
defs
.append('rect')
.attr("x", 4)
.attr("y", 0)
.attr('width', 2)
.attr('height', 15)
.attr('style', "stroke:none; fill:red;");
defs.append('rect')
.attr("x", 6)
.attr("y", 0)
.attr('width', 2)
.attr('height', 15)
.attr('style', "stroke:none; fill:green;");
working code here
The problem with your approach is that you are appending a rectangle DOM inside another rectangle. Like first you make a pattern then you add a rect DOM inside the pattern DOM. Later you add the next rect DOM inside the first created rect DOM so on.
Upvotes: 1