Reputation: 12208
I recently updated from legacy Mapbox SDK (version 1.6) to latest Mapbox iOS SDK 3.x.
In new version I am not able to figure out how to zoom Mapbox MGLMapView to a given radius in kilometers to fit on screen.
In old (version 1.6) RMMapView.zoomWithLatitudeLongitudeBoundsSouthWest
method does the job as following:
func centerAndZoom(center: CLLocationCoordinate2D, kilometers: Float) {
let meters = Double(kilometers * 1000)
let region = MKCoordinateRegionMakeWithDistance(center, meters / 2, meters / 2);
let northEastLat = center.latitude - (region.span.latitudeDelta / 2);
let northEastLon = center.longitude + (region.span.longitudeDelta / 2);
let northEast = CLLocationCoordinate2D(latitude: northEastLat, longitude: northEastLon)
let southEastLat = center.latitude + (region.span.latitudeDelta / 2);
let southEastLon = center.longitude - (region.span.longitudeDelta / 2);
let southEast = CLLocationCoordinate2D(latitude: southEastLat, longitude: southEastLon)
self.mapView.zoomWithLatitudeLongitudeBoundsSouthWest(southEast, northEast: northEast, animated: true)
}
How to achieve a radius zoom in latest Mapbox using Swift?
Upvotes: 5
Views: 3319
Reputation: 1814
Here is how I made zoom to specific radius from given coordinate:
let center = CLLocationCoordinate2D(latitude: <#T##CLLocationDegrees#>, longitude: <#T##CLLocationDegrees#>)
let kilometers: Double = 2.0
let halfMeters = (kilometers * 1000) / 2
let region = MKCoordinateRegionMakeWithDistance(center, halfMeters, halfMeters)
let southWest = CLLocationCoordinate2D(
latitude: center.latitude - (region.span.latitudeDelta / 2),
longitude: center.longitude - (region.span.longitudeDelta / 2)
)
let northEast = CLLocationCoordinate2D(
latitude: center.latitude + (region.span.latitudeDelta / 2),
longitude: center.longitude + (region.span.longitudeDelta / 2)
)
let bounds = MGLCoordinateBounds(sw: southWest, ne: northEast)
mapView.setVisibleCoordinateBounds(bounds, edgePadding: .zero, animated: false)
Upvotes: 4
Reputation: 6424
Now -setVisibleCoordinateBounds:animated
will do the job:
Changes the receiver’s viewport to fit the given coordinate bounds, optionally animating the change.
Here is an example:
let bounds = MGLCoordinateBounds(
sw: CLLocationCoordinate2D(latitude: 43.7115, longitude: 10.3725),
ne: CLLocationCoordinate2D(latitude: 43.7318, longitude: 10.4222))
mapView.setVisibleCoordinateBounds(bounds, animated: false)
Upvotes: 5