Reputation: 6565
I created a c# Project in visual studio 2015. Now I have a folder in my project e.g.
foobar
When I call release, the folder is copied to bin\release
. Now I have a second folder. e.g.
halloworld
Hitting the release will only copy foobar
.
Atm I have 5 folders and two of them gets copied...
How can I tell VS to copy that folder or not?
Upvotes: 0
Views: 415
Reputation: 551
To my knowledge it depends on the content of the folders. If the folder contains nothing or just artefacts that get compiled VS thinks that there is no reason in copying them.
If you artefacts within your folders that should be copied to the output directory those folders will be copied.
Have a look at the properties of the folder content:
Here readme.txt will go to ABC/readme.txt
The class SomeClass will just get compiled...
If you want to create empty folders in your output directory, I would consider adding a custom task to your msbuild-project:
See MSDN documentation for mkdir task
Edit by Dwza: (For all who may search the same)
Total folders can be copied into bin\release
or bin\debug
by setting custom copy commands in
Project > Properties > Build Events> Post Build
Sample
xcopy "$(ProjectDir)yourFolder" "$(TargetDir)newFoldername" /Y /R /I /E
For files you may use copy
instead of xcopy
since xcopy
would check if its a folder or file...
copy "$(ProjectDir)folder\file.ext" "$(TargetDir)newFilename.ext"
If you more familiar with xcopy
than you may have to use a hack to copy files
xcopy "$(ProjectDir)folder\file.ext" "$(TargetDir)newFilename.ext*"
The *
in the end of the line will force xcopy
to tread it as File.
Upvotes: 2