Reputation: 87
I am building a dynamic web project in eclipse Java EE and I added the external files of CodeMirror editor. I tried to use the external files of CodeMirror and it works good, but when I add the CodeMirror editor under WebContent 3 errors appear in index.html.
The code :
#types
immutable Color{T<:Number}
r::T
g::T
b::T
end
The error at the second line:
> Multiple annotations found at this line :
> - Start tag (<:Number>) not closed properly, expected '>'.
> - Invalid location of text (}) in tag (<:Number>).
> - Unknown tag (:Number).
The external files of CodeMirror work well but only when I add them to eclipse, it gives these errors inside the external files. How could I fix them?
edit:
this is all code :
<!doctype html>
<title>CodeMirror: Julia mode</title>
<meta charset="utf-8"/>
<link rel=stylesheet href="../../doc/docs.css">
<link rel="stylesheet" href="../../lib/codemirror.css">
<script src="../../lib/codemirror.js"></script>
<script src="julia.js"></script>
<style type="text/css">.CodeMirror {border-top: 1px solid black; border-bottom: 1px solid black;}</style>
<div id=nav>
<a href="http://codemirror.net"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png"></a>
<ul>
<li><a href="../../index.html">Home</a>
<li><a href="../../doc/manual.html">Manual</a>
<li><a href="https://github.com/codemirror/codemirror">Code</a>
</ul>
<ul>
<li><a href="../index.html">Language modes</a>
<li><a class=active href="#">Julia</a>
</ul>
</div>
<article>
<h2>Julia mode</h2>
<div><textarea id="code" name="code">
#numbers
1234
1234im
.234
.234im
2.23im
2.3f3
23e2
0x234
#strings
'a'
"asdf"
r"regex"
b"bytestring"
"""
multiline string
"""
#identifiers
a
as123
function_name!
#unicode identifiers
# a = x\ddot
a⃗ = ẍ
# a = v\dot
a⃗ = v̇
#F\vec = m \cdotp a\vec
F⃗ = m·a⃗
#literal identifier multiples
3x
4[1, 2, 3]
#dicts and indexing
x=[1, 2, 3]
x[end-1]
x={"julia"=>"language of technical computing"}
#exception handling
try
f()
catch
@printf "Error"
finally
g()
end
#types
immutable Color{T<:Number}
r::T
g::T
b::T
end
#functions
function change!(x::Vector{Float64})
for i = 1:length(x)
x[i] *= 2
end
end
#function invocation
f('b', (2, 3)...)
#operators
|=
&=
^=
\-
%=
*=
+=
-=
<=
>=
!=
==
%
*
+
-
<
>
!
=
|
&
^
\
?
~
:
$
<:
.<
.>
<<
<<=
>>
>>>>
>>=
>>>=
<<=
<<<=
.<=
.>=
.==
->
//
in
...
//
:=
.//=
.*=
./=
.^=
.%=
.+=
.-=
\=
\\=
||
===
&&
|=
.|=
<:
>:
|>
<|
::
x ? y : z
#macros
@spawnat 2 1+1
@eval(:x)
#keywords and operators
if else elseif while for
begin let end do
try catch finally return break continue
global local const
export import importall using
function macro module baremodule
type immutable quote
true false enumerate
</textarea></div>
<script>
var editor = CodeMirror.fromTextArea(document.getElementById("code"), {
mode: {name: "julia",
},
lineNumbers: true,
indentUnit: 4,
matchBrackets: true
});
</script>
<p><strong>MIME types defined:</strong> <code>text/x-julia</code>.</p>
</article>
EDIT : the first error he said processing instruction not closed
the all instruction in error 2:
cancast:{nw:x$"";if[not x in"BXCS";nw:(min 0#;max 0#;::)@\:nw];$[not any nw in x$(11&count y)#y;$[11<count y;not any nw in x$y;1b];0b]}
Upvotes: 1
Views: 1931
Reputation: 356
Some characters such as '<' or '>' are used to define HTML tags, etc, and therefore will be treated as code.
However, if you want to write '<', '>' as text, you must use the HTML codes for those characters. For exemple, '<' will become <
,
'>' will become >
. By replacing those characters by their corresponding code, they will not be recognized as HTML pure code.
At http://www.ascii.cl/htmlcodes.htm you will find a more complete list of those codes. This principle is called "HTML escape".
Upvotes: 1