Reputation: 729
I'm using overridePendingTransition to set my own activity transition. Everything works fine except that I cannot change to duration of the animation, it is ignored.
slide_down.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_decelerate_interpolator">
<translate
android:duration="2000"
android:fromYDelta="0"
android:toYDelta="100%p"
android:zAdjustment="top"/>
</set>
stay.xml
<?xml version="1.0" encoding="utf-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="2000"
android:fromYDelta="0%p"
android:toYDelta="0%p"
android:zAdjustment="top"/>
The duration is set to 2000 ms but the animation is still just a fraction of a second long. Even changing it to an extreme value like 10000 does nothing.
If I change the animations in Developer options in settings, the animation duration corresponds to the given settings.
Java code for reference:
MainActivity.java
public void games(View view){
startActivity(new Intent(MainActivity.this, GamesActivity.class));
overridePendingTransition(R.anim.slide_up, R.anim.stay);
}
Anyone that has an idea?
Upvotes: 5
Views: 1286
Reputation: 1239
It's been a long time since you asked this but I just experienced this.
Try doing a clean build. That fixed it for me. Looks like Instant Run causes the animations to not be updated on every run.
Upvotes: 1