Jake
Jake

Reputation: 11430

Color(int, int, int) vs Color(float, float, float) ambiguous call

How can I resolve the ambiguous call between these two in C++?

Color(int, int, int)
Color(float, float, float)

It is both ambiguous when the values are hardcoded i.e. Color(1, 2, 3) and when they are variables Color(r, g, b). Why wouldn't the compiler resolve according to data type? In variable form?

EDIT: Sorry, too much C++ makes me forget there's a other languages. And there is not much "full code" that was all about it.

float x, y, z;
int r, g, b;
Color(1, 2, 3); // ambiguous
Color(1.0, 2.0, 3.0); // ambiguous
Color(r, g, b); // ambiguous  <--- this one is a real pain
Color((int)r, (int)g, (int)b); // ambiguous
Color(x, y, z); //OK
Color(1u, 2u, 3u); //OK
Color(1.0f, 2.0f, 3.0f); //OK

Upvotes: 3

Views: 3693

Answers (4)

Billism
Billism

Reputation: 46

Depending on the language, but you can probably cast them, if you are using C# or C++.

e.g. for C#:
Color((int)r, (int)g, (int)b)
or
Color((float)r, (float)g, (float)b)

Upvotes: 0

Jon Purdy
Jon Purdy

Reputation: 54999

The type of a floating-point literal is double, not float. In general, you should be using double unless you have a specific reason for using float, such as needing to consume less memory. As other answers have mentioned, you seem to have declared:

Color(unsigned int, unsigned int, unsigned int);
Color(float, float, float);

Which means that invoking, e.g., Color(int, int, int) has two possible conversions, neither of which is preferred. You can fix this by declaring:

Color(int, int, int);
Color(double, double, double);

Instead, and performing any conversions you need within the class itself, or invoking the constructor as:

Color((unsigned int)r, (unsigned int)g, (unsigned int)b);

Upvotes: 1

miked
miked

Reputation: 3598

Given your test cases, particularly Color(r,g,b), I'd bet you don't have Color(int, int, int), but Color(unsigned int, unsigned int, unsigned int). That's why you're getting ambiguous calls that you're not expecting.

Upvotes: 0

Chris Dodd
Chris Dodd

Reputation: 126253

The problem seems to be that you have declared

Color(unsigned, unsigned, unsigned);
Color(float, float, float);

ie, all three args must be either float or unsigned. If you try to call it with other types (such as int or double), its ambiguous -- the compiler doesn't know which you want as both are just a good (or as bad if you prefer). You could improve things a bit by declaring more overloads:

Color(int, int, int);
Color(double, double, double);

but you'd still get ambiguity errors if try to call it with mixed types.

Upvotes: 8

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