Reputation: 3
I am trying to enable or disable Wifi from Unity on my Android device. I tried to do the different things I found on the forum without success.
If I do:
using(var unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
{
string wifiServiceName = unityPlayer.Get<string>("WIFI_SERVICE");
using(var wifiManager = unityPlayer.Call<AndroidJavaObject>("getSystemService", wifiServiceName))
{
wifiManager.Call("setWifiEnabled", false);
}
}
I have an error saying that WIFI_SERVICE
doesn't exist.
If I do:
using (AndroidJavaObject activity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity"))
{
using (var wifiManager = activity.Call<AndroidJavaObject>("getSystemService","wifi"))
{
wifiManager.Call<AndroidJavaObject>("setWifiEnabled", false);
}
}
I have an error saying that setWifiEnabled
is not a function, (nor a static function if I do CallStatic
).
I have my manifest.xml
correctly merged, I can check that I have all the permissions on the application manager.
I spent few hours trying to figure out how to do that and I am stuck!
Does anyone know a simple way to do so?
Thanks a lot for your help,
Benjamin
Upvotes: 0
Views: 4730
Reputation: 125275
According to Android Doc, setWifiEnabled
takes bool
as parameter and returns bool
too.
Your second code is almost close.
You got the parameter right but failed to provide the return type. You put AndroidJavaObject
as the return type instead of bool
.
In your second code, simply replace wifiManager.Call<AndroidJavaObject>("setWifiEnabled", false);
with wifiManager.Call<bool>("setWifiEnabled", false);
.
This should work, assuming that you have your permission in place. One advice to you is to put your code in a try catch clause. This will prevent some weird behavior if something is null or failed in your Android function calls.
public bool setWifiEnabled(bool enabled)
{
using (AndroidJavaObject activity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity"))
{
try
{
using (var wifiManager = activity.Call<AndroidJavaObject>("getSystemService", "wifi"))
{
return wifiManager.Call<bool>("setWifiEnabled", enabled);
}
}
catch (Exception e)
{
}
}
return false;
}
public bool isWifiEnabled()
{
using (AndroidJavaObject activity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity"))
{
try
{
using (var wifiManager = activity.Call<AndroidJavaObject>("getSystemService", "wifi"))
{
return wifiManager.Call<bool>("isWifiEnabled");
}
}
catch (Exception e)
{
}
}
return false;
}
Upvotes: 3