Reputation: 539
I'm trying to encode an image into a byte array and send it to a server. the encoding and sending parts wok fine but my problem is that the byte array is too large and takes too long to send so I thought compressing it would make it go faster. but the actual problem is that I CAN NOT use system.io or streams. and I'm targeting .net 2.0. Thank you.
Upvotes: 27
Views: 55905
Reputation: 934
Compress
public static byte[] Compress(byte[] inputData)
{
if (inputData == null)
throw new ArgumentNullException("inputData must be non-null");
MemoryStream output = new MemoryStream();
using (DeflateStream dstream = new DeflateStream(output, CompressionLevel.Optimal))
{
dstream.Write(inputData, 0, inputData.Length);
}
return output.ToArray();
}
OR
public static byte[] Compress(byte[] inputData)
{
if (inputData == null)
throw new ArgumentNullException("inputData must be non-null");
using (var compressIntoMs = new MemoryStream())
{
using (var gzs = new BufferedStream(new GZipStream(compressIntoMs,
CompressionMode.Compress), BUFFER_SIZE))
{
gzs.Write(inputData, 0, inputData.Length);
}
return compressIntoMs.ToArray();
}
}
Decompress
public static byte[] Decompress(byte[] inputData)
{
if (inputData == null)
throw new ArgumentNullException("inputData must be non-null");
MemoryStream input = new MemoryStream(inputData);
MemoryStream output = new MemoryStream();
using (DeflateStream dstream = new DeflateStream(input, CompressionMode.Decompress))
{
dstream.CopyTo(output);
}
return output.ToArray();
if (inputData == null)
throw new ArgumentNullException("inputData must be non-null");
}
OR
public static byte[] Decompress(byte[] inputData)
{
if (inputData == null)
throw new ArgumentNullException("inputData must be non-null");
using (var compressedMs = new MemoryStream(inputData))
{
using (var decompressedMs = new MemoryStream())
{
using (var gzs = new BufferedStream(new GZipStream(compressedMs, CompressionMode.Decompress), BUFFER_SIZE))
{
gzs.CopyTo(decompressedMs);
}
return decompressedMs.ToArray();
}
}
}
Upvotes: -1
Reputation: 7969
using System.IO;
using System.IO.Compression;
code:
public static byte[] Compress(byte[] data)
{
MemoryStream output = new MemoryStream();
using (DeflateStream dstream = new DeflateStream(output, CompressionLevel.Optimal))
{
dstream.Write(data, 0, data.Length);
}
return output.ToArray();
}
public static byte[] Decompress(byte[] data)
{
MemoryStream input = new MemoryStream(data);
MemoryStream output = new MemoryStream();
using (DeflateStream dstream = new DeflateStream(input, CompressionMode.Decompress))
{
dstream.CopyTo(output);
}
return output.ToArray();
}
Updated
Use 7zip library:
http://www.splinter.com.au/compressing-using-the-7zip-lzma-algorithm-in/
// Convert the text into bytes
byte[] DataBytes = ASCIIEncoding.ASCII.GetBytes(OriginalText);
// Compress it
byte[] Compressed = SevenZip.Compression.LZMA.SevenZipHelper.Compress(DataBytes);
// Decompress it
byte[] Decompressed = SevenZip.Compression.LZMA.SevenZipHelper.Decompress(Compressed);
Upvotes: 72