Reputation: 143
I'm trying to convert a recorded audio file into raw PCM data of type [Double]. I found a way to load and convert audio to PCM data of the type [Float32] like this:
// load audio from path
let file = try! AVAudioFile(forReading: self.soundFileURL)
// declare format
let format = AVAudioFormat(commonFormat: .PCMFormatFloat32, sampleRate: file.fileFormat.sampleRate, channels: 1, interleaved: false)
// initialize audiobuffer with the length of the audio file
let buf = AVAudioPCMBuffer(PCMFormat: format, frameCapacity: UInt32(file.length))
// write to file
try! file.readIntoBuffer(buf)
// copy to array
let floatArray = Array(UnsafeBufferPointer(start: buf.floatChannelData[0], count:Int(buf.frameLength)))
The problem is, I need the data as [Double] and AVAudioPCMBuffer() only knows the .PCMFormatFloat32
. Does anybody know a workaround?
Thank you.
Upvotes: 2
Views: 3515
Reputation: 649
updated to Swift 5
do {
let file = try AVAudioFile(forReading: soundFileURL)
if let format = AVAudioFormat(commonFormat: .pcmFormatFloat64, sampleRate: file.fileFormat.sampleRate, channels: file.fileFormat.channelCount, interleaved: false), let buf = AVAudioPCMBuffer(pcmFormat: format, frameCapacity: AVAudioFrameCount(file.length)){
try file.read(into: buf)
let abl = Array(UnsafeBufferPointer(start: buf.audioBufferList, count: Int(buf.audioBufferList.pointee.mNumberBuffers)))
let buffer = buf.audioBufferList[0].mBuffers
let mDataList = Array(UnsafeMutableRawBufferPointer(start: buffer.mData, count: Int(buffer.mDataByteSize)))
}
} catch{
print("Audio Error: \(error)")
}
Upvotes: 5
Reputation: 41
that code doesn't work anymore maybe.
here is new working code.
Swift 3.2
let file = try! AVAudioFile(forReading: soundFileURL)
let format = AVAudioFormat(commonFormat: .PCMFormatFloat64, sampleRate: file.fileFormat.sampleRate, channels: file.fileFormat.channelCount, interleaved: false)
let buf = AVAudioPCMBuffer(PCMFormat: format, frameCapacity: AVAudioFrameCount(file.length))
try! file.readIntoBuffer(buf)
let abl = Array(UnsafeBufferPointer(start: buf.audioBufferList, count: Int(buf.audioBufferList.pointee.mNumberBuffers)))
let buffer = audioBufferList[0].mBuffers
let mDataList = Array(UnsafeMutableRawBufferPointer(start: buffer.mData, count: Int(buffer.mDataByteSize)))
Upvotes: 1
Reputation: 36169
But AVAudioFormat
does know .PCMFormatFloat64
:
let format = AVAudioFormat(commonFormat: .PCMFormatFloat64, sampleRate: file.fileFormat.sampleRate, channels: 1, interleaved: false)
Maybe you mean AVAudioPCMBuffer
doesn't have a float64ChannelData
convenience property?
That's fine, you can use AVAudioPCMBuffer
's superclass, AVAudioBuffer
has everying you need to be able to get at the raw Double
/Float64
samples:
let abl = buf.audioBufferList.memory
let doubles = UnsafePointer<Double>(abl.mBuffers.mData)
doubles[0] // etc...
In full:
let file = try! AVAudioFile(forReading: self.soundFileURL)
let format = AVAudioFormat(commonFormat: .PCMFormatFloat64, sampleRate: file.fileFormat.sampleRate, channels: 1, interleaved: false)
let buf = AVAudioPCMBuffer(PCMFormat: format, frameCapacity: UInt32(file.length))
try! file.readIntoBuffer(buf)
let abl = buf.audioBufferList.memory
let doubles = UnsafePointer<Float64>(abl.mBuffers.mData)
Upvotes: 4