Reputation: 43
My app consists of two strings and two buttons, one English string and Hindi string, when i click on English speak button, the English string is pronouncing, when i come to Hindi string it is not responding to given word as it was mentioned.
Here is my MainActivity look likes,
public class MainActivity extends AppCompatActivity {
private TextView englishString, hindiString;
private Button englishButton, hindiButton;
private TextToSpeech textToSpeech;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
englishString = (TextView) findViewById(R.id.englishString);
hindiString = (TextView) findViewById(R.id.hindiString);
englishButton = (Button) findViewById(R.id.englishButton);
hindiButton = (Button) findViewById(R.id.hindiButton);
englishButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
loadSpeakingLanguages(englishString.getText().toString());
}
});
hindiButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
loadSpeakingLanguages(hindiString.getText().toString());
}
});
}
private void loadSpeakingLanguages(String textToTranslate) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
ttsGreater21(textToTranslate);
} else {
ttsUnder20(textToTranslate);
}
}
@SuppressWarnings("deprecation")
private void ttsUnder20(String text) {
HashMap<String, String> map = new HashMap<>();
map.put(TextToSpeech.Engine.KEY_PARAM_UTTERANCE_ID, "MessageId");
textToSpeech.speak(text, TextToSpeech.QUEUE_FLUSH, map);
}
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
private void ttsGreater21(String text) {
String utteranceId = this.hashCode() + "";
textToSpeech.speak(text, TextToSpeech.QUEUE_FLUSH, null, utteranceId);
}
@Override
protected void onResume() {
textToSpeech = new TextToSpeech(getApplicationContext(), new TextToSpeech.OnInitListener() {
@Override
public void onInit(int status) {
if (status != TextToSpeech.ERROR) {
textToSpeech.setLanguage(Locale.ENGLISH);
}
}
});
super.onResume();
}
public void onPause() {
if (textToSpeech != null) {
textToSpeech.stop();
textToSpeech.shutdown();
textToSpeech = null;
}
super.onPause();
}}
Here is my activity_main looks like,
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context="ravi.texttospeech.MainActivity">
<TextView
android:id="@+id/englishString"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello World!"
android:textSize="25dp" />
<TextView
android:id="@+id/hindiString"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@+id/englishString"
android:text="नमस्ते दुनिया"
android:textSize="25dp" />
<Button
android:id="@+id/englishButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@+id/hindiString"
android:text="Speak English Text" />
<Button
android:id="@+id/hindiButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@+id/englishButton"
android:text="Speak Hindi Text" />
And here is how my app look like
Upvotes: 3
Views: 7172
Reputation: 562
Add this import:
import android.speech.tts.TextToSpeech
Implement this listener
class DetailDay : AppCompatActivity(), TextToSpeech.OnInitListener {
Then override (paste) this method:
override fun onInit(intVar: Int) {
if(intVar==TextToSpeech.SUCCESS){
var local= Locale("hi","IN")
val resultado=tts!!.setLanguage(local)
if(resultado==TextToSpeech.LANG_MISSING_DATA){
Log.i(TAG,"lang not found")
}
}
}
Then create this variable:
private var tts:TextToSpeech?=null
Initialize in onCreate (recommended)
tts= TextToSpeech(this,this)
To start playing, call this method:
tts!!.speak(stringData, TextToSpeech.QUEUE_FLUSH, null);
To Stop playing,
tts!!.stop()
Upvotes: 0
Reputation: 336
Changing the default engine to com.google.android.tts
, worked for me.
Example:
new TextToSpeech(
context.getApplicationContext(),
new TextToSpeech.OnInitListener() {
@Override
public void onInit(int status) {
if (status != TextToSpeech.ERROR) {
if (textToSpeech != null) {
textToSpeech.setLanguage(new Locale("en", "IN"));
textToSpeech.setSpeechRate(1);
}
}
}
},
"com.google.android.tts");
Upvotes: 1
Reputation: 244
Try this:-
Locale locale = new Locale("hi", "IN");
int avail = textToSpeech.isLanguageAvailable(locale);
switch (avail) {
case TextToSpeech.LANG_AVAILABLE:
textToSpeech.setLanguage(Locale.forLanguageTag("hi"));
isLanguageAvailable = true;
break;
case TextToSpeech.LANG_COUNTRY_AVAILABLE:
case TextToSpeech.LANG_COUNTRY_VAR_AVAILABLE:
textToSpeech.setLanguage(locale);
isLanguageAvailable = true;
break;
}
Upvotes: 1
Reputation: 1219
I have done some modifications in your code.
hindiButton.setOnClickListener(new View.OnClickListener() {
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
@Override
public void onClick(View view) {
loadSpeakingLanguages(hindiString.getText().toString());
textToSpeech.setLanguage(Locale.forLanguageTag("hin"));
}
});
its working fine for me.
You need to use ISO 639 3-letter word or ISO 639 2-letter word
check out the ISO country names and there corresponding codes in this link
Note: This method works only above lollipop and next versions .
Upvotes: 10