Reputation: 805
I've created a game and every tick of the game loop this log occurs
09-05 07:53:20.213 27150-27240/com.x.y I/SurfaceView: Locking canvas... stopped=false, win=android.view.SurfaceView$MyWindow@32beabb4 09-05 07:53:20.226 27150-27240/com.x.y I/SurfaceView: Returned canvas: android.view.Surface$CompatibleCanvas@34b823dd
How to prevent this log from occurring? I'm worried it is affecting performance.
Upvotes: 5
Views: 1038
Reputation: 169
The only solution I have found so far is an ugly hack:
private void disableSurfaceViewLogging() {
try {
Field field = SurfaceView.class.getDeclaredField("DEBUG");
field.setAccessible(true);
field.set(null, false);
Log.i(TAG, "SurfaceView debug disabled");
} catch (Exception e) {
Log.e(TAG, "while trying to disable debug in SurfaceView", e);
}
}
SurfaceView has a constant DEBUG which switches the logging. Somehow it is true (when you look at the code you'll see that it should be false). I couldn't find any other, more "proper" way around.
I relied on the following answers:
Upvotes: 1