Reputation: 980
How I can send mouse click on this position with this code. I want my mouse to go there and click.
[System.Windows.Forms.Cursor]::Position = New-Object System.Drawing.Point($xposi,$yposi)
Upvotes: 14
Views: 98139
Reputation: 4081
If you don't feel like writing your own function, the Windows Automation Snapin for Powershell has a Send-Click()
function. Alternatively you can import some functionality from the Windows API using mouse_event()
although I would recommend SendInput()
as it supersedes mouse_event()
. Below is a fully functional sample that uses P/Invoke to get the functionality you want and send a left click to a specified screen coordinate:
$cSource = @'
using System;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Windows.Forms;
public class Clicker
{
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-input
[StructLayout(LayoutKind.Sequential)]
struct INPUT
{
public int type; // 0 = INPUT_MOUSE
// 1 = INPUT_KEYBOARD
// 2 = INPUT_HARDWARE
public MOUSEINPUT mi;
}
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-mouseinput
[StructLayout(LayoutKind.Sequential)]
struct MOUSEINPUT
{
public int dx;
public int dy;
public int mouseData;
public int dwFlags;
public int time;
public IntPtr dwExtraInfo;
}
// This covers most use cases although complex mice may have additional buttons.
// There are additional constants you can use for those cases, see the MSDN page.
const int MOUSEEVENTF_MOVE = 0x0001;
const int MOUSEEVENTF_LEFTDOWN = 0x0002;
const int MOUSEEVENTF_LEFTUP = 0x0004;
const int MOUSEEVENTF_RIGHTDOWN = 0x0008;
const int MOUSEEVENTF_RIGHTUP = 0x0010;
const int MOUSEEVENTF_MIDDLEDOWN = 0x0020;
const int MOUSEEVENTF_MIDDLEUP = 0x0040;
const int MOUSEEVENTF_WHEEL = 0x0080;
const int MOUSEEVENTF_XDOWN = 0x0100;
const int MOUSEEVENTF_XUP = 0x0200;
const int MOUSEEVENTF_ABSOLUTE = 0x8000;
const int screen_length = 0x10000;
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-sendinput
[System.Runtime.InteropServices.DllImport("user32.dll")]
extern static uint SendInput(uint nInputs, INPUT[] pInputs, int cbSize);
public static void LeftClickAtPoint(int x, int y)
{
// Move the mouse
INPUT[] input = new INPUT[3];
input[0].mi.dx = x * (65535 / System.Windows.Forms.Screen.PrimaryScreen.Bounds.Width);
input[0].mi.dy = y * (65535 / System.Windows.Forms.Screen.PrimaryScreen.Bounds.Height);
input[0].mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE;
// Left mouse button down
input[1].mi.dwFlags = MOUSEEVENTF_LEFTDOWN;
// Left mouse button up
input[2].mi.dwFlags = MOUSEEVENTF_LEFTUP;
SendInput(3, input, Marshal.SizeOf(input[0]));
}
}
'@
Add-Type -TypeDefinition $cSource -ReferencedAssemblies System.Windows.Forms,System.Drawing
# Send a click at a specified point
[Clicker]::LeftClickAtPoint(600, 600)
Upvotes: 25
Reputation: 1527
Here is the older method:
#import mouse_event
Add-Type -MemberDefinition '[DllImport("user32.dll")] public static extern void mouse_event(int flags, int dx, int dy, int cButtons, int info);' -Name U32 -Namespace W;
#left mouse click
[W.U32]::mouse_event(6,0,0,0,0);
6 is 0x02 | 0x04, LMBDown | LMBUp from the documentation
https://msdn.microsoft.com/en-us/library/windows/desktop/ms646260(v=vs.85).aspx
And here is moving and clicking
#move 10% along x and 10% along y and send left mouse click
[W.U32]::mouse_event(0x02 -bor 0x04 -bor 0x8000 -bor 0x01, .1*65535, .1 *65535, 0, 0);
Upvotes: 12