DS.
DS.

Reputation: 3004

iOS 10 - Repeating notifications every "x" minutes

In iOS 10, how can I set local notifications to repeat in minutes starting from a particular date/time.

For example, trigger local notification every 15 minutes starting from 11 AM on 8th September? Assume that, below, dateTimeReminder.date has 09/08 11 AM.

let dateStart = self.dateTimeNotif.date
let notifTrigger = UNCalendarNotificationTrigger.init(dateMatching: NSCalendar.current.dateComponents([.day, .month, .year, .hour, .minute], from: dateStart), repeats: true)
let notificationRequest = UNNotificationRequest(identifier: "MYNOTIF", content: notifContent, trigger: notifTrigger)

UNUserNotificationCenter.current().add(notificationRequest, withCompletionHandler: nil)

With the above code, I have a possibility to schedule at a particular minute of every hour, at a particular hour of each day and so on. But how do I turn it into "every "x" minutes"? Any help is appreciated.

Similar question - How do I set an NSCalendarUnitMinute repeatInterval on iOS 10 UserNotifications?

Upvotes: 7

Views: 14805

Answers (7)

nayan soudagar
nayan soudagar

Reputation: 21

This is how I set local notification based on time interval repeatedly and executed method customized snooze and delete

let content = UNMutableNotificationContent()
content.title = "Time Based Local Notification"
content.subtitle = "Its is a demo"
content.sound = .default
content.categoryIdentifier = "UYLReminderCategory"
//repition of time base local notification in foreground, background, killed
let trigger = UNTimeIntervalNotificationTrigger(timeInterval: 60, repeats: true)
let request = UNNotificationRequest(identifier: "IOS Demo", content: content, trigger: trigger)
UNUserNotificationCenter.current().add(request, withCompletionHandler: nil)
let snoozeAction = UNNotificationAction(identifier: "Snooze", title: "Snooze", options: [])
let deleteAction = UNNotificationAction(identifier: "UYLDeleteAction", title: "Delete", options: [.destructive])
let cat = UNNotificationCategory(identifier: "UYLReminderCategory", actions: [snoozeAction, deleteAction], intentIdentifiers: [], options: [])
UNUserNotificationCenter.current().setNotificationCategories([cat])

Upvotes: 2

Alessandro Ornano
Alessandro Ornano

Reputation: 35402

Swift 3/4 and iOS 10/11:

According with this bug seems there is no way to use DateComponents() to repeat correctly a local notification.

Instead of this method you can change your trigger with TimeInterval (this method works if you interval is major than 60 seconds):

let thisTime:TimeInterval = 60.0 // 1 minute = 60 seconds

// Some examples:
// 5 minutes = 300.0
// 1 hour = 3600.0
// 12 hours = 43200.0
// 1 day = 86400.0
// 1 week = 604800.0

let trigger = UNTimeIntervalNotificationTrigger(
            timeInterval: thisTime,
            repeats: true)

Upvotes: 5

DS.
DS.

Reputation: 3004

After searching around quite a bit, I've come to the conclusion that Swift 3, at this point, doesn't support this feature. For everyone looking for this functionality, I'd suggest using UILocalNotification for now (although deprecated in iOS 10), but later migrate to UNUserNotification once it supports this feature. Here are some additional questions and resources that have helped me to reach this conclusion. Also, please follow all the answers and comments in this thread to get more insight into which particular scenario it talks about.

  • It is usually a bad idea to use deprecated APIs. As a general practice, migrate to new APIs as soon as possible. The above solution is NOT recommended as a permanent solution.

Local Notification every 2 week

http://useyourloaf.com/blog/local-notifications-with-ios-10/

https://github.com/lionheart/openradar-mirror/issues/14941

Upvotes: 3

Chetan Faris
Chetan Faris

Reputation: 9

You can first use the UNCalendarNotificationTrigger to trigger the notification at a particular date and set its repeat property to false so that it notifies only once. When you receive that notification, use the UNTimeIntervalNotificationTrigger API to set the time interval at which you want to trigger the local notification

Upvotes: 0

gurmandeep
gurmandeep

Reputation: 1247

The link you shared and the new details you added you need to save the last hour and minute of time for which notification got scheduled. Then when the timer ticks to next minute, there change the hour and minute

var date = DateComponents()
date.hour = 8
date.minute = 30

let trigger = UNCalendarNotificationTrigger(dateMatching: date, repeats: true)
let content = UNNotificationContent()
// edit your content

let notification = UNNotificationRequest(identifier: "myNotification", content: content, trigger: trigger)

Upvotes: 0

gurmandeep
gurmandeep

Reputation: 1247

As you are already aware, you can schedule maximum of 64 notifications per app. If you add more than that, the system will keep the soonest firing 64 notifications and will discard the other.

One way to make sure all notifications get scheduled is to schedule the first 64 notifications first, and then on regular time intervals (may be on every launch of the app or each time a notification fires) check for the number of notifications scheduled and if there are less than 64 notifications, lets say n notifications, then schedule the next (64 - n) notifications.

int n = [[[UIApplication sharedApplication] scheduledLocalNotifications] count];
int x = 64 - n;
// Schedule the next 'x' notifications

for rest add a NSTimer for X minutes to come and set the notification.

override func viewDidLoad() {
    super.viewDidLoad()
    //Swift 2.2 selector syntax
    var timer = NSTimer.scheduledTimerWithTimeInterval(60.0, target: self, selector: #selector(MyClass.update), userInfo: nil, repeats: true)
    //Swift <2.2 selector syntax
    var timer = NSTimer.scheduledTimerWithTimeInterval(60.0, target: self, selector: "update", userInfo: nil, repeats: true)
}

// must be internal or public. 
func setNotification() {
    // Something cool
}

Make sure you remove old and not required notifications.

Upvotes: 3

key9060
key9060

Reputation: 75

I think this thread has what you're looking for.

Do something every x minutes in Swift

The '60.0' represents seconds between the code running. Simply change that to x minutes * 60

Upvotes: 0

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