ESPA_NETwork
ESPA_NETwork

Reputation: 165

How to play a looping video in iOS?

How do I put an video clip in my storyboard? All I see is:

enter image description here

Also, where do I put the .mp4 file?

enter image description here

And last, what would be the correct code to include for a looping video clip when View Controller starts.

 //insert looping video clip here

I am familiar with Android Studio/java and can do this there no problem. However, I am very new to swift and Xcode so I am having trouble.

Upvotes: 2

Views: 4414

Answers (2)

nevyn
nevyn

Reputation: 7122

An Objective-C version of Dravidian's answer. Also contains the crucial layoutSubviews method, so that the video layer actually stays the same size as the view!


#import "LBVideoView.h"
#import <AVFoundation/AVFoundation.h>

@interface LBVideoView ()
{
    AVPlayer *_player;
    AVPlayerLayer *_playerLayer;
}
@end

@implementation LBVideoView
- (instancetype)initWithFrame:(CGRect)frame
{
    return [[super initWithFrame:frame] commonInit];
}
- (instancetype)initWithCoder:(NSCoder *)aDecoder
{
    return [[super initWithCoder:aDecoder] commonInit];
}

- (instancetype)commonInit
{
    _playerLayer = [AVPlayerLayer new];
    _playerLayer.backgroundColor = UIColor.clearColor.CGColor;
    _playerLayer.videoGravity = AVLayerVideoGravityResizeAspect;
    [self.layer addSublayer:_playerLayer];
    _playerLayer.frame = self.bounds;
    return self;
}

- (void)dealloc
{
    [[NSNotificationCenter defaultCenter] removeObserver:self];
}

- (void)playVideoWithURL:(NSURL*)url
{
    _player = [AVPlayer playerWithURL:url];
    _playerLayer.player = _player;
    [_player play];
    [self loopVideo];
}

- (void)loopVideo
{
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(movieEnded) name:AVPlayerItemDidPlayToEndTimeNotification object:nil];
}
- (void)movieEnded
{
    [_player seekToTime:kCMTimeZero];
    [_player play];
}

- (void)layoutSubviews
{
    [super layoutSubviews];
    _playerLayer.frame = self.bounds;
}

@end

Upvotes: 1

Dravidian
Dravidian

Reputation: 9955

To make a looping Video :-

  • Add a UIView to your ViewController, set constraints accordingly.

  • Declare that UIView as @IBOutlet in your conforming class

        @IBOutlet weak var videoView : VideoPlay!
        //Where VideoPlay is a CustomClass for the Video player
    
  • Create a custom Class for the video player UIVew : VideoPlay

    import UIKit
    import AVFoundation
    
    
    
    class VideoPlay: UIView {
    
         private var player : AVPlayer!
    
          private var playerLayer : AVPlayerLayer!
    
        init() {
    
                 super.init(frame: CGRectZero)
                  self.initializePlayerLayer()
    
              }
    
              override init(frame: CGRect) {
                  super.init(frame: frame)
                  self.initializePlayerLayer()
                  self.autoresizesSubviews = false
              }
    
              required init?(coder aDecoder: NSCoder) {
                  super.init(coder: aDecoder)
                  self.initializePlayerLayer()
    
              }
    
    
              private func initializePlayerLayer() {
    
                  playerLayer = AVPlayerLayer()
                  playerLayer.backgroundColor = UIColor.whiteColor().CGColor
                  playerLayer.videoGravity = AVLayerVideoGravityResizeAspectFill
    
                  self.layer.addSublayer(playerLayer)
                  playerLayer.frame = self.bounds
              }
    
              func playVideoWithURL(url: NSURL) {
    
                  player = AVPlayer(URL: url)
                  player.muted = false
    
                  playerLayer.player = player
    
                  player.play()
    
                  loopVideo(player)
              }
    
              func toggleMute() {
                  player.muted = !player.muted
              }
    
              func isMuted() -> Bool
              {
                            return player.muted
              }
    
              func loopVideo(videoPlayer: AVPlayer) {
    
                  NSNotificationCenter.defaultCenter().addObserverForName(AVPlayerItemDidPlayToEndTimeNotification, object: nil, queue: nil) { notification in
    
                      videoPlayer.seekToTime(kCMTimeZero)
                      videoPlayer.play()
                  }
              }
    
          }
    
  • Modify your StoryBoard conforming ViewController :-

       class ViewController: UIViewController {        
    
           @IBOutlet weak var videoView : VideoPlay!  
    
           override func viewDidLoad() {
                   super.viewDidLoad()
                           let bundle: NSBundle = NSBundle.mainBundle()
                           let moviePath: String = bundle.pathForResource("yourVideoFile_Name", ofType: "yourVideoFile_Type")!
                           let movieUrl : NSURL = NSURL.fileURLWithPath(moviePath)
    
                           videoView.playVideoWithURL(movieUrl)
    
    
               }....
         }
    
  • Since the videoView conforms to class VideoPlay , You can access VideoPlay's global function.

As for where to keep the video file , keep it in the main bundle i.e :- in your case Fighting Trainer Pro Folder

Such as :-

toggleMute()

isMuted()

Upvotes: 8

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