Reputation: 77
I want to compare the memory address and pointer value of p
, p + 1
, q
, and q + 1
.
I want to understand, what the following values actually mean. I can't quite wrap my head around whats going on.
When I run the code:
00EFF680
for everytime I compare the adresss p
with another pointer.00EFF670
for everytime I compare the address of q
with another pointer.15726208
when I look at the pointer value of p
.And I get an answer of 15726212
When I look at the pointer value of p + 1
.
I get an answer of 15726192
when I look at the pointer value of q
15726200
Wehn I look at the pointer value of q + 1
.Code
#include <iostream>
#include <string>
using namespace std;
int main()
{
int val = 20;
double valD = 20;
int *p = &val;
double *q;
q = &valD;
cout << "Memory Address" << endl;
cout << p == p + 1;
cout << endl;
cout << q == q + 1;
cout << endl;
cout << p == q;
cout << endl;
cout << q == p;
cout << endl;
cout << p == q + 1;
cout << endl;
cout << q == p + 1;
cout << endl;
cout << "Now Compare Pointer Value" << endl;
cout << (unsigned long)(p) << endl;
cout << (unsigned long) (p + 1) << endl;
cout << (unsigned long)(q) << endl;
cout << (unsigned long) (q + 1) << endl;
cout <<"--------" << endl;
return 0;
}
Upvotes: 2
Views: 439
Reputation: 24249
In C and C++ pointer arithmetic is very closely tied with array manipulation. The goal is that
int array[3] = { 1, 10, 100 };
int *ptr = { 1, 10, 100 };
std::cout << array[2] << '\n';
std::cout << *(ptr + 2) << '\n';
outputs two 100
s. This allows the language to treat arrays and pointers as equivalent - that's not the same thing as "the same" or "equal", see the C FAQ for clarification.
This means that the language allows:
int array[3] = { 1, 10, 100 };
int *ptr = { 1, 10, 100 };
And then
std::cout << (void*)array << ", " << (void*)&array[0] << '\n';
outputs the address of the first element twice, the first array
behaves like a pointer.
std::cout << (void*)(array + 1) << ", " << (void*)&array[1] << '\n';
prints the address of the second element of array, again array
behaving like a pointer in the first case.
std::cout << ptr[2] << ", " << *(ptr + 2) << '\n';
prints element #3 of ptr (100) twice, here ptr
is behaving like an array in the first use,
std::cout << (void*)ptr << ", " << (void*)&ptr[0] << '\n';
prints the value of ptr
twice, again ptr
behaving like an array in the second use,
But this can catch people unaware.
const char* h = "hello"; // h points to the character 'h'.
std::cout << (void*)h << ", " << (void*)(h+1);
This prints the value of h
and then a value one higher. But this is purely because the type of h
is a pointer to a one-byte-sized data type.
h + 1;
is
h + (sizeof(*h)*1);
If we write:
const char* hp = "hello";
short int* sip = { 1 };
int* ip = { 1 };
std::cout << (void*)hp << ", " << (void*)(hp + 1) << "\n";
std::cout << (void*)sip << ", " << (void*)(sip + 1) << "\n";
std::cout << (void*)ip << ", " << (void*)(ip + 1) << "\n";
The first line of output will show two values 1 byte (sizeof char) apart, the second two values will be 2 bytes (sizeof short int) apart and the last will be four bytes (sizeof int) apart.
The <<
operator invokes
template<typename T>
std::ostream& operator << (std::ostream& stream, const T& instance);
The operator itself has very high precedence, higher than ==
so what you are actually writing is:
(std::cout << p) == p + 1
what you need to write is
std::cout << (p == p + 1)
this is going to print 0
(the result of int(false)
) if the values are different and 1
(the result of int(true)
) if the values are the same.
Upvotes: 1
Reputation: 1635
The pointer values that are printed are likely to change on every execution (see why the addresses of local variables can be different every time and Address Space Layout Randomization)
I get an answer of 00EFF680 for everytime I compare the adresss p with another pointer.
int val = 20;
double valD = 20;
int *p = &val;
cout << p == p + 1;
It is translated into (cout << p) == p + 1;
due to the higher precedence of operator <<
on operator ==
.
It print the hexadecimal value of &val
, first address on the stack frame of the main
function.
Note that in the stack, address are decreasing (see why does the stack address grow towards decreasing memory addresses).
I get an answer of 00EFF670 for everytime I compare the address of q with another pointer.
double *q = &valD;
cout << q == q + 1;
It is translated into (cout << q) == q + 1;
due to the precedence of operator <<
on operator ==
.
It prints the hexadecimal value of &valD
, second address on the stack frame of the main
function.
Note that &valD <= &val - sizeof(decltype(valD) = double) == &val - 8
since val
is just after valD
on the stack. It is a compiler choice that respects some alignment constraints.
I get an answer of 15726208 when I look at the pointer value of p.
cout << (unsigned long)(p) << endl;
It just prints the decimal value of &val
And I get an answer of 15726212 When I look at the pointer value of p + 1.
int *p = &val;
cout << (unsigned long) (p + 1) << endl;
It prints the decimal value of &val + sizeof(*decltype(p)) = &val + sizeof(int) = &val + 4
since on your machine int
= 32 bits
Note that if p
is a pointer to type t
, p+1
is p + sizeof(t)
to avoid memory overlapping in array indexing.
Note that if p
is a pointer to void
, p+1
should be undefined (see void pointer arithmetic)
I get an answer of 15726192 when I look at the pointer value of q
cout << (unsigned long)(q) << endl;
It prints the decimal value of &valD
And I get an answer of 15726200 Wehn I look at the pointer value of q + 1.
cout << (unsigned long) (q + 1) << endl;
It prints the decimal value of &val + sizeof(*decltype(p)) = &valD + sizeof(double) = &valD + 8
Upvotes: 0
Reputation: 15134
If you want to print the value of a pointer, you can cast it to void *
, for example:
cout << static_cast<void*>(p) << endl;
A void*
is a pointer of indefinite type. C code uses it often to point to arbitrary data whose type isn’t known at compile time; C++ normally uses a class hierarchy for that. Here, though, it means: treat this pointer as nothing but a memory location.
Adding an integer to a pointer gets you another pointer, so you want to use the same technique there:
cout << static_cast<void*>(p+1) << endl;
However, the difference between two pointers is a signed whole number (the precise type, if you ever need it, is defined as ptrdiff_t
in <cstddef>
, but fortunately you don’t need to worry about that with cout
), so you just want to use that directly:
cout << (p+1) - p << endl;
cout << reinterpret_cast<char*>(p+1) - reinterpret_cast<char*>(p) << endl;
cout << (q - p) << endl;
That second line casts to char*
because the size of a char
is always 1. That’s a big hint what’s going on.
As for what’s going on under the hood: compare the numbers you get to sizeof(*p)
and sizeof(*q)
, which are the sizes of the objects p
and q
point to.
Upvotes: 0
Reputation: 3089
Perhaps a picture will help (For a 64bit machine)
p is a 64bit pointer to a 32bit (4byte) int. The green pointer p takes up 8 bytes. The data pointed to by p, the yellow int val takes up 4 bytes. Adding 1 to p goes to the address just after the 4th byte of val.
Similar for pointer q, which points to a 64bit (8byte) double. Adding 1 to q goes to the address just after the 8th byte of valD.
Upvotes: 0
Reputation: 49976
As to your question:
I want to compare p, p +1 , q , and q + 1. And Understand what the results mean.
If p is at address 0x80000000 then p+1
is at address 0x80000000 + sizeof(*p). If *p is int then this is 0x80000000 + 0x8 = 0x80000008. And the same reasoning applies for q.
So if you do p == p + 1
then compiler will first do the additon: p+1
then comparison, so you will have 0x80000000 == 0x80000008
which results in false.
Now to your code:
cout << p == p + 1;
is actually equivalent to:
(cout << p) == p + 1;
and that is because <<
has higher precedence than ==
. Actually you should get a compilation error for this.
Another thing is comparision of pointers of non related types like double*
with int*
, without cast it should not compile.
Upvotes: 1
Reputation: 1707
There are a few warnings and/or errors.
The first is that overloaded operator << has higher precedence than the comparison operator (on clang++ -Woverloaded-shift-op-parentheses is the flag).
The second is that there is a comparison of distinct pointer types ('int *' and 'double *').
For the former, parentheses must be placed around the comparison to allow for the comparison to take precedence. For the latter, the pointers should be cast to a type that allows for safe comparison (e.g., size_t).
For instance on line 20, the following would work nicely.
cout << ((size_t) p == (size_t) (q + 1));
As for lines 25-28, this is standard pointer arithmetic. See the explanation here.
Upvotes: 2