dogwasstar
dogwasstar

Reputation: 881

iOS 10.0 UIRefreshControl not showing indicator

I am using a UITableView Which has a Pull down to refresh function but the spinner for pull down to refresh is not showing up when I call the [self.refreshControl beginRefreshing]

The above code is called inside the viewDidLoad cause the table is loading some data initially. The spinner works fine if I perform a pull down to refresh after the initial refresh. The title shows up but not the spinner.

Cant seem to solve this problem. It works fine on iOS 9.3.2 but not on iOS 10.

Here is the code I am using currently.

- (void)viewDidLoad
{
    [super viewDidLoad];
    [self setupView];
    [self customSetup];
    self.refreshControl = [[UIRefreshControl alloc] init];
    self.refreshControl.attributedTitle = [[NSAttributedString alloc] initWithString:@"Updating Discounts..."];
    [self.refreshControl addTarget:self action:@selector(reloadDeals) forControlEvents:UIControlEventValueChanged];
    [self.refreshControl beginRefreshing];
    [self.tableView setContentOffset:CGPointMake(0, -self.refreshControl.frame.size.height) animated:YES];
}

Thanks for your help in advance

Upvotes: 20

Views: 10850

Answers (8)

DarkoM
DarkoM

Reputation: 335

If your refresh indicator is not showing try enabling Bounce Vertically in Interface Builder for table view or scroll view.

Upvotes: 0

weirdyu
weirdyu

Reputation: 294

before the code:

[refreshControl beginRefresh]

insert the code:

[refreshControl layoutIfNeeded]

Upvotes: 23

givip
givip

Reputation: 21

Same as @jpros answer but in swift

if #available(iOS 10.0, *) {
    tableView.refreshControl = refreshControl
} else {
    tableView.addSubview(refreshControl)
}
refreshControl.layoutIfNeeded()
refreshControl.beginRefreshing()

Upvotes: 2

jpros
jpros

Reputation: 323

In iOS10, we should add the UIRefreshControl using setRefreshControl of UITableView or UICollectionView.

if([self.tableView respondsToSelector:@selector(setRefreshControl:)]) {
    [self.tableView setRefreshControl:self.refreshControl];
}
else {
    [self.tableView addSubview:self.refreshControl];
}
[self.refreshControl layoutIfNeeded];
[self.refreshControl beginRefreshing];

Upvotes: 0

AlexD
AlexD

Reputation: 833

I was only able to fix this by calling, from viewDidLoad():

refreshControl.layoutIfNeeded()

Upvotes: 0

Thorax
Thorax

Reputation: 2420

You need to call [self.view layoutIfNeeded] to fix it in iOS 10. For my case it was enough to put the call to viewDidLoad (I was using storyboard in that project). For other cases viewWillAppear fits better.

- (void)viewDidLoad
  {
   [super viewDidLoad];
   [self.view layoutIfNeeded];
   ...

Upvotes: 1

user6869501
user6869501

Reputation: 41

Delaying call to refresh in viewDidLoad worked for me:

    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.1 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
        [self.refreshControl beginRefreshing];
});

Upvotes: 4

Dejan Skledar
Dejan Skledar

Reputation: 11435

This is a known and reported bug in iOS 10.

Radar rdar://27468436

I'm not sure if there are any workarounds.

Upvotes: 1

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