Reputation: 681
how to have a blur effect on UIView with shadow? If I do:
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
let layer = self.view.layer;
layer.shadowColor = UIColor.black.cgColor
layer.shadowOpacity = 1.0
layer.shadowOffset = CGSize(width: 0.0, height: 0.5)
layer.shadowRadius = 5.0
self.view.backgroundColor = UIColor.clear
let blurEffect = UIBlurEffect(style: .light)
let sideEffectView = UIVisualEffectView(effect: blurEffect)
sideEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
sideEffectView.frame = self.view.bounds;
self.view.addSubview(sideEffectView)
}
There is a shadow but no blur effect, and if I do this:
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
self.view.backgroundColor = UIColor.clear
let blurEffect = UIBlurEffect(style: .light)
let sideEffectView = UIVisualEffectView(effect: blurEffect)
sideEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
sideEffectView.frame = self.view.bounds;
self.view.addSubview(sideEffectView)
}
There is a blur effect but no shadow.
Thanks for help!
Upvotes: 4
Views: 4802
Reputation: 681
Thanks for answer. I also found another solution. With yours, it's not really a shadow (no radius...):
override func viewDidLoad() {
super.viewDidLoad()
self.view.backgroundColor = UIColor.clear
let blurEffect = UIBlurEffect(style: .light)
let sideEffectView = UIVisualEffectView(effect: blurEffect)
sideEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
sideEffectView.frame = self.view.bounds
self.view.addSubview(sideEffectView)
let shadowView = UIView(frame: CGRect(x: 0.0, y: 0, width: self.view.bounds.size.width, height: self.view.bounds.size.height))
shadowView.translatesAutoresizingMaskIntoConstraints = false
shadowView.backgroundColor = UIColor.white
shadowView.layer.masksToBounds = false
shadowView.layer.shadowOffset = CGSize(width: 2.5, height: 2.5)
shadowView.layer.shadowOpacity = 1.0
shadowView.layer.shadowRadius = 2.5
self.view.insertSubview(shadowView, at: 0)
// Set constraints programmatically, as this view is animatable
NSLayoutConstraint(item: shadowView, attribute: NSLayoutAttribute.trailing, relatedBy: NSLayoutRelation.equal, toItem: view, attribute: NSLayoutAttribute.trailingMargin, multiplier: 1.0, constant: 0.0).isActive = true
NSLayoutConstraint(item: shadowView, attribute: NSLayoutAttribute.top, relatedBy: NSLayoutRelation.equal, toItem: view, attribute: NSLayoutAttribute.topMargin, multiplier: 1.0, constant: 0.0).isActive = true
NSLayoutConstraint(item: shadowView, attribute: NSLayoutAttribute.bottom, relatedBy: NSLayoutRelation.equal, toItem: view, attribute: NSLayoutAttribute.bottomMargin, multiplier: 1.0, constant: 0.0).isActive = true
NSLayoutConstraint(item: shadowView, attribute: NSLayoutAttribute.width, relatedBy: NSLayoutRelation.equal, toItem: nil, attribute: NSLayoutAttribute.notAnAttribute, multiplier: 1.0, constant: 5.0).isActive = true
}
Upvotes: 2
Reputation: 4049
I have stumbled on the same problem as you. Couldn't add a layer
with a shadow, so resorted to adding an additional UIView
to the UIVisualEffectsView
's contentView
that serves the same purpose:
let borderViewFrame = CGRect(x: 0, y: bounds.maxY, width: bounds.width, height: 0.5)
let borderView = UIView(frame: borderViewFrame)
borderView.backgroundColor = UIColor.black.withAlphaComponent(0.25)
contentView.clipsToBounds = false
contentView.addSubview(borderView)
Upvotes: 0