Reputation: 41
I have a question about distinguishing StructType whether it is polymorphic class or not in the LLVM Pass.
I think that in the clang, distinguishing between non-polymorphic and polymorphic class is easy.
However, I don't know how to do this in the LLVM Pass.
Also, I searched below links. But, I couldn't find useful functions.
(struct layout) http://llvm.org/docs/doxygen/html/classllvm_1_1StructLayout.html
(data layout) http://llvm.org/docs/doxygen/html/classllvm_1_1DataLayout.html
Could you give me answer how to distinguish StructType whether it is polymorphic class or not ?
For example, In the LLVM Pass, Type *AI ......... StructType *STy = dyn_cast(AI) (question) How to check whether STy is polymorphic class ?? .........``
Upvotes: 1
Views: 334
Reputation: 1628
TLDR: You can't.LLVM does not have knowledge of class. Clang lowered them to structure, at which point they are not really different from a C struct.
You may be able to pattern match the fact that it has a vtable:
struct MyClass {
virtual void foo() {}
};
void bar(MyClass &C) { C.foo(); }
IR contains: %class.MyClass = type { i32 (...)** }
Note that since this file does not instantiate MyClass, the table is not emitted so you can't inspect it. If the source is changed this way:
struct MyClass {
virtual void foo() {}
};
MyClass C;
void bar() { C.foo(); }
Now you get a vtable:
%struct.MyClass = type { i32 (...)** }
@C = global %struct.MyClass zeroinitializer, align 8
@_ZTV7MyClass = linkonce_odr unnamed_addr constant [3 x i8*] [i8* null, i8* bitcast ({ i8*, i8* }* @_ZTI7MyClass to i8*), i8* bitcast (void (%struct.MyClass*)* @_ZN7MyClass3fooEv to i8*)], align 8
@_ZTVN10__cxxabiv117__class_type_infoE = external global i8*
@_ZTS7MyClass = linkonce_odr constant [9 x i8] c"7MyClass\00"
@_ZTI7MyClass = linkonce_odr constant { i8*, i8* } { i8* bitcast (i8** getelementptr inbounds (i8*, i8** @_ZTVN10__cxxabiv117__class_type_infoE, i64 2) to i8*), i8* getelementptr inbounds ([9 x i8], [9 x i8]* @_ZTS7MyClass, i32 0, i32 0) }
@llvm.global_ctors = appending global [1 x { i32, void ()*, i8* }] [{ i32, void ()*, i8* } { i32 65535, void ()* @_GLOBAL__sub_I_class.cpp, i8* null }]
And later a constructor that initialize it:
define linkonce_odr void @_ZN7MyClassC2Ev(%struct.MyClass*) unnamed_addr #1 align 2 {
%2 = alloca %struct.MyClass*, align 8
store %struct.MyClass* %0, %struct.MyClass** %2, align 8
%3 = load %struct.MyClass*, %struct.MyClass** %2, align 8
%4 = bitcast %struct.MyClass* %3 to i32 (...)***
store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTV7MyClass, i64 0, i64 2) to i32 (...)**), i32 (...)*** %4, align 8
ret void
}
However with optimizations enable, this all go away for:
@C = global %struct.MyClass { i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTV7MyClass, i64 0, i64 2) to i32 (...)**) }, align 8
@_ZTV7MyClass = linkonce_odr unnamed_addr constant [3 x i8*] [i8* null, i8* bitcast ({ i8*, i8* }* @_ZTI7MyClass to i8*), i8* bitcast (void (%struct.MyClass*)* @_ZN7MyClass3fooEv to i8*)], align 8
Note also that this is ABI specific (won't look the same on Windows and Linux for instance]
Upvotes: 2