Reputation: 578
I am trying to figure out how to make game which will work only locally using Wifi Direct without any internet access.
The concept is very simple. It will be some kind of presentation so I need to have one master/host device and other connected devices will be slaves/clients. When I press button on master/host than should be changed only one value (string or int) in all slaves/clients devices. With support of 20-40 connected devices in same time.
I have Tried:
List of plugins I have found:
Forge Networking - https://www.assetstore.unity3d.com/en/#!/content/38344
1.1 I do not know if this supports a feature i required.
WifiDirect Plugin - https://www.assetstore.unity3d.com/en/#!/content/50112
2.1. This plugins have errors and have no support.
What I would like to ask about:
I am interested in any tips and help how to make it work.
Thank you very much for your help!
Jakub Kučera
Upvotes: 1
Views: 3861
Reputation: 578
After research I have realised a working solution!
Unity Asset Store: https://www.assetstore.unity3d.com/kr/#!/content/53955
Video of usage: Video
Plugin I have tested on a few Android devices and it works for Wifi Direct with no connection to internet.
This plugin supports much more than that for example:
New Feature
I hope it helps somebody else!
And I would like to say thanks to author and his support!
Upvotes: 3